F5F Stay Refreshed Software PC Gaming Does anyone have a solution for the “Scripthook.dll Missing or Unable to Detect Game Version” issue?

Does anyone have a solution for the “Scripthook.dll Missing or Unable to Detect Game Version” issue?

Does anyone have a solution for the “Scripthook.dll Missing or Unable to Detect Game Version” issue?

J
jsdoyle
Member
77
06-17-2025, 08:48 AM
#1
I’m attempting to implement
Simple Native Trainer v6.5
with
GTA IV Episodes from Liberty City
while in operation. I am utilizing
Proton
to execute the game; could there be a method for
Scripthook.dll
to recognize the game's version? I examined the
Scripthook.log
file located within my
GTA EFLC
directory, which is where I identified the source of the issue. Any assistance or relevant details would be extremely appreciated. Thank you for your consideration.
J
jsdoyle
06-17-2025, 08:48 AM #1

I’m attempting to implement
Simple Native Trainer v6.5
with
GTA IV Episodes from Liberty City
while in operation. I am utilizing
Proton
to execute the game; could there be a method for
Scripthook.dll
to recognize the game's version? I examined the
Scripthook.log
file located within my
GTA EFLC
directory, which is where I identified the source of the issue. Any assistance or relevant details would be extremely appreciated. Thank you for your consideration.

M
M0rdeKaiser
Member
243
06-17-2025, 08:48 AM
#2
Regarding your EFLC version, it appears that trainer compatibility extends to versions 1.1.2.0 or 1.1.1.0. You might require an older GTAIV build, such as 1.0.0.7 or 1.0.0.4. Determining the precise cause of the problem is difficult due to the age of this trainer and its origin for a game designed for a different operating system.
M
M0rdeKaiser
06-17-2025, 08:48 AM #2

Regarding your EFLC version, it appears that trainer compatibility extends to versions 1.1.2.0 or 1.1.1.0. You might require an older GTAIV build, such as 1.0.0.7 or 1.0.0.4. Determining the precise cause of the problem is difficult due to the age of this trainer and its origin for a game designed for a different operating system.

E
ElLokito0324
Member
178
06-17-2025, 08:48 AM
#3
My Grand Theft Auto Liberty City Enhanced (EFLC) installation is version 1.1.2.0. The Scripthook.dll file I possess, located within my EFLC folder, originates from Simple Native Trainer v6.5. Based on analysis of the Scripthook.log file and related data, the Scripthook version is 0.5.1, with its process base address at 0x400000. I successfully reverted to an earlier game state using the patch provided by Rockstar Games, executed through WINE's Command Prompt with the command “setup.exe /f ‘Path_To_Game_Folder’”. This operation was completed without error. Currently, my EFLC directory contains xlive.dll, Scripthook.dll, tbogttrainer.ini, and tbogttrainer.asi. I trust this information aids in diagnosing the problem. What might be the cause? Thank you for assisting me in resolving this matter.
E
ElLokito0324
06-17-2025, 08:48 AM #3

My Grand Theft Auto Liberty City Enhanced (EFLC) installation is version 1.1.2.0. The Scripthook.dll file I possess, located within my EFLC folder, originates from Simple Native Trainer v6.5. Based on analysis of the Scripthook.log file and related data, the Scripthook version is 0.5.1, with its process base address at 0x400000. I successfully reverted to an earlier game state using the patch provided by Rockstar Games, executed through WINE's Command Prompt with the command “setup.exe /f ‘Path_To_Game_Folder’”. This operation was completed without error. Currently, my EFLC directory contains xlive.dll, Scripthook.dll, tbogttrainer.ini, and tbogttrainer.asi. I trust this information aids in diagnosing the problem. What might be the cause? Thank you for assisting me in resolving this matter.