Does a heavy mouse make you bad in FPS's
Does a heavy mouse make you bad in FPS's
I don't prefer light mice cuz i have large hands so i was looking for recommendations and most of them are good mouse but on the lighter side and they all said a heavy mouse like logitech G502,R.A.T 7,9 will decrease your aim and make it hard to flick shot
Is this true or a myth
This text discusses the importance of aiming in video games, focusing on comfort and training rather than specific hardware features like adjustable DPI. It emphasizes developing muscle memory through consistent practice and highlights that a comfortable mouse is key to successful aiming. The advice centers around adapting to a set DPI and practicing maintaining focus while moving – essentially, building a natural sense of aim.
Most higher end mice come with weights inside that are removable. I play only FPS games and I never take weights out. I use the Corsair M60. I tried what its like when a weight is removed..I hated it. I checked out the G502 and it seems really light already.
Conserning fps games you just need an accurate wired mouse or a wireless with 1000Mhz report rate. The weigth, size, grip, type of sensor and dpi is a matter of your personal preference. You can also adjust the weight of many modern gaming mice, so i dont thing u ll have a problem with the weight.
Mouse movement is mainly small side by side or back and forward movements. We are not lifting the mouse, so as long as it's comfortable to rest our hand on and moves freely I can't see how weight factors in to the equation, provided it's not so light it floats away and not so heavy it won't move.
Yours does seem to be on the light side if you feel you can only control it by gripping it. All that is required is for the hand to rest naturally on the mouse - movement is created by light side pressure- not gripping.
Is your arm-rest level with your desk surface?
Here’s a version of the text, reworded for clarity and flow:
The core idea is to avoid making assumptions about devices based on their weight. Instead, focus on how they perform—how accurately they point. A heavier device doesn't automatically mean it's better; it simply has more mass. The true measure is its ability to achieve a desired outcome – in this case, accurate aiming.
Ill drop my 2 cents:
Yes it is bad for FPS. In general, you have two types of aiming: Pinpoint+high sensitivity (using your wrist and fingers mostly for moving the mouse), and low sensitivity (where you will use the arm mostly).
Now, depending on what fps you are playing, you might favor one type or the other, but one thing will still be true:
If the mice is heavy (I dont mean it has to be as light as possible, but not too heavy) and you use the fingers+wrist to move the mouse, the inertia of the mice is going to make you overshoot your target. This means, you will have to make counter force to compensate for the movement.
Now that is not good. The second situation is that you will be moving with your arm a heavier mouse, meaning your arm will have less precision (the more force we use, the less precise it is). This is important because if you try to keep the precision at the same level, more muscles are going to be constantly stressed in your arm.
I have been puzzled by what would be *the perfect mouse* for years, and I came to the conclusion that as long as it stays in certain parameters, they dont matter that much (since its mostly about getting use to it thru practice).
In nearly all gaming setups with monitors, excessive finger and wrist movement beyond two inches is unlikely and shouldn’t create any discomfort.
I own an X34 Predator, and just over half an inch of lateral motion readily handles the entire width of the 34-inch display.
Employing the upper arm without support appears to be a highly wasteful and unduly tense method for controlling the cursor. When the hand rests on the mouse, fingers should naturally settle in a relaxed posture; if they don’t, it suggests either the mouse is too large or too small – irrespective of its weight.
Turbopixel:
That’s a highly individual matter; simply using a heavier mouse doesn't automatically improve or diminish your shooting accuracy.
You’re absolutely correct. When it comes to FPS aiming, two key factors stand out:
1. The level of comfort you experience with the mouse itself.
2. Dedicated training and skill development.
The latter primarily focuses on building muscle memory. Can you maintain a steady crosshair position on a small target while moving naturally? This requires significant practice and allows for mobile aiming.
Many suggest that adjustable DPI mice are crucial, but this isn’t essential. If you train your reflexes at 400 DPI and then switch to 1600 DPI during gameplay, your muscle memory will be disrupted, leading to erratic aim. Determine a DPI that suits you and remain consistent with it.
Your mouse should also feature one or two conveniently located thumb buttons for actions like close-combat or special abilities – you’ll likely react to these faster than keyboard commands.
Lastly, invest in a mousepad. A smooth, uniform surface enhances tracking precision.