Divinity Original Sin 2 and Gsync are two distinct titles.
Divinity Original Sin 2 and Gsync are two distinct titles.
Hi, your setup looks fine with Andromeda and Nvidia control panel. The monitor works well at 4K full screen with Vsync off. Your DOS2 settings seem correct for stable performance. The red light on the Asus ROG gsync monitor was a good indicator of Gsync activity. However, after enabling the Gsync display and adjusting settings, you experienced tearing despite fixing the indicator. It might be related to how the game handles frame rate changes or display modes. Try disabling DOS2 temporarily to see if that resolves the issue, or check for any recent updates or drivers. Let me know what you find!
Thanks. I realize the issue is not so much gsync, but the sudden drops of fps. Even when I don't pan the camera, when there is no visible on-screen action, it goes from high 50s to mid 30s. I tried various resolutions, settings, fake fullscreen and such but it keeps happening. But as you said, this is a slow-paced game, an excellent one at that, so it is just mildly annoying.
G-sync functions best with a balanced CPU load. It doesn’t simply shut down under heavy use, but performance drops noticeably when it fails (excessive CPU activity leads to stuttering that G-sync can't resolve because the problem isn't related to graphics processing). Your CPU might be under strain in that specific area of Fort Joy.
It seemed like gsync would instantly fix all lag issues. My processor is solid—a Core i7 7700. I’ll look into potential bottlenecks later.