Discover the vessels of Star Citizen, where exploration meets adventure across the galaxy.
Discover the vessels of Star Citizen, where exploration meets adventure across the galaxy.
The 325A works well when you're skilled at aiming. From my own playthrough, the Avenger is an excellent choice for getting into the game. It features rapid-fire weapons, making it tougher to miss. It has large size-3 shields, strong hull health, and it moves quickly while being versatile.
@ Matt_Allensy Retaliator offers two interchangeable modules. Present features include cargo space, bomber bays, troop deployment options, and passenger comfort. Upcoming upgrades may add sensors or an EW system. Your ideal choice is currently highlighted. Redeemer serves as a mid-tier troop carrier, suitable for similar roles but lacks torpedo or bomb storage. It likely ranks mid on your list. Freelancer Mis isn’t a bomber but a military variant resembling a firefly-class vessel. Role flexibility is limited, and it probably doesn’t match your needs. Vanguard excels in bombing with a central modular section. Currently available are three variants, none emphasizing cargo or troop capacity. Constellation (series) could be versatile, possibly evolving into a military version later. If so, it might become valuable; otherwise, it may not justify the cost. Among current options, these seem most relevant. @ eHamm recommends a mid-range fighter—Gladiator v Super Hornet or Gladius v Sabre. The first pair covers bombers and missiles, the second pairs with mini-gladiators for space dominance. Ranges expand with Vanguard and Retaliator, though they differ from pure fighters. Light fighters (Karthal) and Vanduul units remain. For your consideration, opt for affordable bundles and test ships via REC. Upgrade or replace as needed to avoid overspending.
Thanks for the questions! Melting seems to give similar outcomes but might be more budget-friendly or offer unique advantages. A decent entry-level ship would likely be a good starting point for beginners. Getting enough resources to test both the 325a and gladius should be manageable, though logistics matter. Cargo space is definitely important for carrying supplies.
Melting clears the original order (shipping and packages, not Voyager direct or UEC purchases) and provides a refund as store credit, allowing you to apply it to another purchase. Upgrading retains the additional items and insurance from the first package or ship. If you had an alpha package, anniversary coverage, or a standalone LTI, upgrades keep those extras. LTI is available only with an alpha package or during the initial sales of ships. Only recent LTIs can be upgraded to older models. Therefore, unless your item is sold separately, melting is usually the better option. If you upgrade, you can retain that specific ship and its package. Regarding cargo space, it refers to storage room on the vessel for transporting goods beyond the standard equipment.