DirectX12 vs Mantle
DirectX12 vs Mantle
People often misinterpret information because they focus on small details while ignoring the bigger picture. Mantle remains alive and active, with AMD refining it further. The key distinction is that it won’t be aggressively promoted to game developers as DirectX 12 closely mirrors its capabilities. Still, Mantle will persist in niche markets where a tailored solution is essential that a generic API can’t provide.
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