DirectX12 vs Mantle
DirectX12 vs Mantle
DX12 offers many of the benefits of mantle. There are some exceptions, but overall it makes mantle largely unnecessary. It’s not necessarily superior—it matches mantle—but because it’s widely used, developers have no choice but to use DX12 instead.
I meant what I was saying to a friend was that DX12 matched Mantle well, and AMD wouldn’t have any edge.
Share this insight with him: AMD recommends concentrating on DirectX® 12 or GLnext for Mantle 1.0 features. For more details, check their community blog post.
Windows 7 support remains viable since we won't be implementing DX12.
It's great to use DirectX12 since it appears to offer minimal benefits compared to Mantle.