Did you check your ping plotter? I'm not sure what those numbers mean for me right now.
Did you check your ping plotter? I'm not sure what those numbers mean for me right now.
internet speed download 20mbps upload 0.4-0.5 mbps hi, on the official pingplotter forum i didnt get support, well in the first results i did, but im confused, first i showed them these screenshots: https://imgur.com/rRP53GJ view: https://imgur.com/rRP53GJ https://imgur.com/xsTgeDC view: https://imgur.com/xsTgeDC they said nothing here looks like the experience (ping/latency/packet burst spikes) im having in warzone, meanwhile in valorant my game ping also jumps to around 1000ms almost every 20 seconds, it's crazy, i read their instructions, everything on these screenshots signals a problem based on that, if im wrong tell me its okay to be wrong so after a pause i had i decided to do some more tests because my isp told me "everything is good ping good speed good but there are flaws in the installations in your building which you need to take care of yourself" posted those screens on pingplotter but no reply from them for a long time im stressed about this so hopefully i can get some help here until my isp tells me more details (cause based on these next results it doesn't seem like the isp is at fault) https://imgur.com/v5xA3yQ view: https://imgur.com/jKi9ZAj obviously showing latency spikes starting from the router/my pc/eth cable that continue to the final hop (according to pingplotter instructions that's an issue that starts with router/cable/pc if the problem occurs at the final hop aswell) maybe these latency spikes are not the actual problem? maybe the router doesn't like when i "ddos" it every 1 second lol tell me please wanna know what's weird? when i play valorant and have cmd opened running "ping -t 8.8.8.8" and when i get a ping spike it shows a spike in cmd also but when i trace the same target 8.8.8.8 in pingplotter and play a game of valorant and get a ping spike it doesn't show it in pingplotter ??????????????? also bufferbloat results from dslreports are horrible sometimes f grade even: results please help me get to the bottom of this i am a very competitive gamer and this is making me pretty depressed the little time i lately have and can't spend it on video games is horrible (hence the username) things i tried: router reset checking for viruses using malwarebytes after i scanned with windows defender as usual everything is up to date brand new windows 10 installation new router
Sounds like you get a better idea of pingplotter than most other people here who just post traces. If the trace doesn't stop packets going to the next hop, you can skip reading everything else in that trace. Your example showing 100% packet loss proves nothing: obviously, if there were no traffic at all, nodes past it wouldn't get anything either. But you do see responses from other nodes. Routers often try to send game traffic instead of answering test traffic, and some have rules to stop bad attacks. In the end, your traces show everything looks fine.
In this case, you tested into a login server for World of Tanks, but when you actually play, you probably aren't even on that server. The real game server might be in a different data center. You can find its IP by watching the network tab while playing; you'll see pretty much constant traffic going there. I think you won't be able to test against that actual server anyway because it's often firewalled to stop denial-of-service attacks, and unless you know their inner workings, figuring out how they're set up is hard. Sometimes multiple servers share one IP but use different ports, so tools like pingplotter can't easily find them. Still, none of this matters much for your problem. You can only fix stuff inside your house or a little bit on your ISP side. The pings show the issue isn't in the game nodes themselves; you could do something about that.
What would you do if the real connection to multiple ISPs was broken? It's not like senior technicians understand it and would be able to fix it by talking to you. Level 1 guys know only about games, not how to handle network issues. They'd have to pay way more money for help. If you spend time reading about bufferbloat, you'll see that site is mostly garbage. You get bufferbloat when loading a connection sends all data into buffers instead of letting it go. Games actually prefer losing packets rather than wasting them in buffers because they want speed. So why is your internet running at 100%? If it isn't at full speed, data isn't going into the buffers. That site intentionally overloads connections to see how big their buffers are. What the site actually does for you is: IF you're running at 100% load and can't avoid that, use special QoS settings to reduce the bufferbloat. The test button checks if your QoS is working well. It's very hard to get it tuned just right. Unfortunately, people just click a test button and see "red bad" without understanding that it only matters if you're trying to exceed your bandwidth—that's the real problem, not whether data sits in buffers.
In the end, I suspect you don't actually have a network issue. Here are some things to check first: make sure no so-called "gamer" QoS software is running. This comes bundled with motherboards and graphics cards sometimes. A common name for it is CFOSpeed. Any such software needs to be removed because it can fix nothing outside your machine, and if you have network overload inside your own computer, that's a bigger issue than silly software could solve. That program causes all kinds of weird problems instead. I would also check the network driver on your PC. Make sure Windows didn't install a generic one. Drivers from Microsoft for 2.5G ports were very unreliable when they first came out. After this, you start to suspect the game is lying.
What can happen is: the game tells you it's stuck rendering an image, then when it tries to get back your ping response, it blames the network delay instead of saying "no, I'm too busy." That's why people say they fixed these fake network problems by changing video settings, which makes no sense because video doesn't actually go over the internet.
Thank you for the detailed and thoughtful response. I learned a lot, but you left me confused, my pingplotter shows latency lately, no packet loss, latency. To be fair this DOES NOT happen when my game ping spikes. And you say there are no network issues, but my game ping spikes and my character rubberbands, sometimes packet loss is involved, but rarely. Do you see why this is confusing? No such gamer software btw haha, I know those things and tweaks are bs, running latest ethernet from the mbo drivers page. So if all my traces show no issues and I constantly get ingame lag it's my pc? Btw my pc does feel a bit unresponsive, like it has input lag, especially when typing, but all benchmarks, temps etc are fine, xmp enabled