Developers ignore PC gaming due to insufficient market presence
Developers ignore PC gaming due to insufficient market presence
They aren't giving enough priority to 'us,' that's what most folks say. While engines used in games can support smooth 144fps performance, developers often cap it at 60fps since they don't see the benefit. In reality, most modern engines are built to handle 60fps gameplay. Of course, PC titles still stick to 30fps.
It seems like you're wondering if others share your impression, thinking the whole discussion is just trying to provoke a reaction.
It's odd how they've been doing this since the beginning of the PS3.