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Yeah, I wasn't sure which one came first. The truth is, systems run more smoothly, and most overclockers prefer that option. It does catch unstable OCs quickly, but it's still different from actually playing a game since the workload isn't the same. My main test for this is ROTTR.
Great, sounds like you're stuck with just your laptop for now. The processor is solid, but the built-in graphics aren't great.
The setup file was reviewed and the program was installed. A scan of the executable was performed independently.
My main concern about Furmark is the lack of verification steps. Even when it was used, it wasn’t a dependable tool. If you boost your GPU speed by 100MHz and run Furmark, it might handle that task without issues, but gaming would likely cause problems because it strains multiple parts of the GPU. Today, heat buildup leads GPUs to slow down their clock speeds naturally. Changing the workload—like playing a game instead of Furmark—can reduce heat and allow higher speeds, which might cause instability. I’ve noticed this personally. Recently, I overclocked my 3070 at 150MHz. When running Superposition, the GPU hits about 2025MHz, but with Overwatch it drops to a cooler 2115MHz. This shows that Furmark’s checks become irrelevant since you’re pushing the GPU beyond its safe limits in different scenarios.