Debate over the Decimal FPS configuration in DiscussionFallout 4 remains unclear.
Debate over the Decimal FPS configuration in DiscussionFallout 4 remains unclear.
Hi everyone. I’m a long-time PC player who really enjoys FO4. I’m quite sensitive to stuttering, so I’ve spent a lot of time tweaking settings to keep the game running smoothly. On my old 970GTX, I managed to get fullscreen, FPS clamp off, Vsync disabled in the graphics menu, Vsync enabled in Nvidia settings, and capped at 64 FPS. This setup eliminated about 99% of the stuttering. Now I own an RTX2060 and a newer 144Hz free sync monitor, and I’m still working on achieving a smoother experience. I’ve encountered a peculiar problem that bothers me a lot—I’m still using fullscreen, clamp off, no Vsync in-game, Vsync on in Nvidia settings, and I’m currently using the High FPS physics fix. I’ve been adjusting settings and checking for strafe stutter, which is the only issue I notice. It’s very minimal now. Recently, it seems 62 FPS is the closest I’ve gotten to removing this stutter. It felt great for a while, but I decided to experiment with decimal FPS settings. And wow! 62.5 FPS makes a huge difference—it feels like the game is running differently. This lasted for a while, but it seems that setting FPS to 62.5 occasionally stops the mouse jitter. I’m puzzled about what’s causing it. I’ve tried without the FPS mod, and it’s still the same. I’ve also tested Vsync off and various other adjustments, but 62.5 is the smoothest so far. Interestingly, pausing the game temporarily stops the jitter. Any suggestions? Have anyone tried a decimal FPS setting in FO4?
If you're using an older Windows setup it might be the reason for your stuttering. I experienced this with a very old Windows install that kept causing stuttering in many games until I finally reinstalled. After doing so, the stuttering disappeared completely. If you're dealing with an outdated Windows version, I highly suggest giving it another try. It might be difficult, but it's better than wasting hours fixing stutter problems.
It's unclear if the update involved a full reinstall or just changing the build version.
I understand but it still functioned well. I delayed reinstalling Windows for too long, and once I did it, I regret not acting sooner since it resolved most of the issues I faced. It could have saved me a lot of time and frustration in troubleshooting one problem after another.
In those situations I suggest initially turning off the page file or virtual memory and then turning it back on. You might also add a defragmentation during the process of disabling and re-enabling. A fragmented pagefile can cause significantly more read/writes.
It would be more useful for both of us if you noted the OS build version you're using before taking any major steps, like a full reinstall. That way, you could try updating to the latest build if available and potentially resolve the issue more easily.
It's worth noting that adjusting the page file settings can be beneficial, especially when using traditional hard drives instead of SSDs. This approach seems to work well for older operating systems paired with HDDs, though it might be useful for people with newer OS installations and SSDs.
I always make sure to keep Windows and all my drivers updated, but it didn't really help in my situation. It might have prevented the OS from crashing, but it's still a big oversight. You're right, many people skip OS updates, and it's a huge mistake. Not keeping Windows updated can lead to even more issues, for sure.
Even using an SSD, reading in order is quicker than in pieces, though the gap is not huge compared to a mechanical drive. Still, if you're after rare interruptions, it's still worth giving it a shot.