DDR5-2018?
DDR5-2018?
It matters even if the GPU is the limiting factor, as it enables improved frame rates.
I believe this misunderstanding stems from a lack of clarity around CPU limitations. For instance, many assumed Crossfire and SLI systems struggled significantly (around 50-60%), but under heavy GPU workloads—such as 4K rendering—the scaling improves dramatically to 90-100%. Traditionally, powerful GPUs were limited by CPU speed. Recently, single high-end GPUs have surpassed CPU limits at lower resolutions like 1080p, explaining why faster RAM seems more impactful. Today’s multi-GPU setups, particularly from AMD, deliver performance nearly double that of previous setups. In recent weeks, several common myths have come to light: issues with RAM speeds, driver overhead from Nvidia/AMD, differences between i5 and i7 in games, and misleading test results due to poor methodology. For example, Linus demonstrated this by heavily stressing the GPU with excessive AA, causing a bottleneck despite faster memory helping the CPU.
Meeeee! I should admit I checked other sites, but Arstechnica seemed more trustworthy without reading it. Hopefully that wasn’t a mistake.