F5F Stay Refreshed Hardware Desktop DDR5-2018?

DDR5-2018?

DDR5-2018?

Pages (3): Previous 1 2 3
C
Cadariou
Posting Freak
835
04-13-2021, 09:10 PM
#21
The guidelines are typically completed well ahead of their release. For instance, JEDEC DDR4 was released in 2012, yet it wasn't widely available until X99 in late 2014.
C
Cadariou
04-13-2021, 09:10 PM #21

The guidelines are typically completed well ahead of their release. For instance, JEDEC DDR4 was released in 2012, yet it wasn't widely available until X99 in late 2014.

T
Thermite_RB6S
Member
84
04-13-2021, 10:16 PM
#22
It matters even if the GPU is the limiting factor, as it enables improved frame rates.
T
Thermite_RB6S
04-13-2021, 10:16 PM #22

It matters even if the GPU is the limiting factor, as it enables improved frame rates.

L
luxrox
Member
227
04-15-2021, 02:28 PM
#23
I believe this misunderstanding stems from a lack of clarity around CPU limitations. For instance, many assumed Crossfire and SLI systems struggled significantly (around 50-60%), but under heavy GPU workloads—such as 4K rendering—the scaling improves dramatically to 90-100%. Traditionally, powerful GPUs were limited by CPU speed. Recently, single high-end GPUs have surpassed CPU limits at lower resolutions like 1080p, explaining why faster RAM seems more impactful. Today’s multi-GPU setups, particularly from AMD, deliver performance nearly double that of previous setups. In recent weeks, several common myths have come to light: issues with RAM speeds, driver overhead from Nvidia/AMD, differences between i5 and i7 in games, and misleading test results due to poor methodology. For example, Linus demonstrated this by heavily stressing the GPU with excessive AA, causing a bottleneck despite faster memory helping the CPU.
L
luxrox
04-15-2021, 02:28 PM #23

I believe this misunderstanding stems from a lack of clarity around CPU limitations. For instance, many assumed Crossfire and SLI systems struggled significantly (around 50-60%), but under heavy GPU workloads—such as 4K rendering—the scaling improves dramatically to 90-100%. Traditionally, powerful GPUs were limited by CPU speed. Recently, single high-end GPUs have surpassed CPU limits at lower resolutions like 1080p, explaining why faster RAM seems more impactful. Today’s multi-GPU setups, particularly from AMD, deliver performance nearly double that of previous setups. In recent weeks, several common myths have come to light: issues with RAM speeds, driver overhead from Nvidia/AMD, differences between i5 and i7 in games, and misleading test results due to poor methodology. For example, Linus demonstrated this by heavily stressing the GPU with excessive AA, causing a bottleneck despite faster memory helping the CPU.

B
binqiu9999
Member
63
04-20-2021, 06:55 PM
#24
Similar to 2020.
B
binqiu9999
04-20-2021, 06:55 PM #24

Similar to 2020.

T
TheMiniKins
Member
122
04-22-2021, 02:40 AM
#25
Meeeee! I should admit I checked other sites, but Arstechnica seemed more trustworthy without reading it. Hopefully that wasn’t a mistake.
T
TheMiniKins
04-22-2021, 02:40 AM #25

Meeeee! I should admit I checked other sites, but Arstechnica seemed more trustworthy without reading it. Hopefully that wasn’t a mistake.

Pages (3): Previous 1 2 3