Dark Souls II offers a challenging yet rewarding experience with its deep gameplay and immersive world.
Dark Souls II offers a challenging yet rewarding experience with its deep gameplay and immersive world.
I enjoyed Dark Souls 2, but it's not about the story. It's a solid game to tackle when you have some free time and want to test your skills, offering an old-school challenge. It doesn't hand you solutions or tell you what to do—it feels like a tough, 3D platformer. Regarding addiction, I believe Dark Souls 2 could be extremely engaging, making it hard to stop playing and requiring a lot of time.
I struggle a lot with video games, even though this one is tough and feels really awkward—it still feels enjoyable. I borrowed it for the console and had a great time. I’d definitely suggest it. As for the story, I don’t recall any details, but it didn’t affect how much fun I had.
I can only represent the original Dark Souls since I haven't played the second installment yet, but I'm ready to do so. I just finished Dark Souls this year, giving myself some space before diving into the second one. It's up to you to judge whether the story is engaging or not. Generally, Dark Souls doesn't offer much guidance beyond the first act, letting players uncover things independently. Of course, there are online resources if you need help or clarification. The gameplay mechanics are top-notch in my view, and they should be. Dark Souls is tough—unrelenting for those who don't take the time to understand enemy patterns, attacks, and behaviors. It can be really frustrating when you keep failing, but those deaths usually stem from your own errors, not from the game being cheap. It took me around eight hours to defeat Havel The Rock because I kept making mistakes during my dodges, and I nearly quit when I encountered the buzzsaw. Eventually, after a lot of trial and error, I managed to beat it in about ninety-five hours. Successfully completing Dark Souls feels deeply rewarding, a rare feeling in other titles. So, if you're curious, give Dark Souls 2 a try—it promises another rewarding adventure.
Hey everyone, I had a few extra minutes and loaded up the game. It’s clear this isn’t a game that guides you through things, but I was surprised they just dropped you into the action without any instructions. I was hoping for some quick guidance on controls or menus, but that wasn’t happening. I’ll need to spend more time exploring and figuring out what’s available. Also, for those who have played before, do you prefer using a controller, keyboard, or mouse? I was using the controller but struggled with jumping, so I switched to keyboard for part of it, though the controls felt a bit awkward.
Using the mouse and keyboard will make things difficult. Use the controller instead.
Dark Souls and Dragon Age Inquisition differ greatly, making direct comparisons tricky. DA:I offers minimal failure scenarios and is very supportive, guiding players through challenges. The original Dark Souls, at least, provides a comprehensive experience that you have to interpret yourself. I recommend starting with the original version. The updates in the second game don't seem like real improvements.
I'll attempt again next time I'm on, but I'm certain I did it before. The issue was that I couldn't see the controller buttons in the game settings, only the keyboard ones.