Cyberpunk continues to fail unless ray tracing is enabled.
Cyberpunk continues to fail unless ray tracing is enabled.
I’m testing a 2080 super with 3900x resolution at 1080p. With RXT enabled at the ultra setting, I’m stable for about two minutes after launching the game each time. It works fine with Ultra and DLSS on quality settings, but ray tracing causes problems. Once I switch to RXT, I get around two minutes before the Cyberpunk crash occurs. I’ve cleaned up my GPU drivers, updated BIOS, turned off background apps, run fans at max, checked temperatures, and even reinstalled the game and drivers. No thermal throttling detected. GPUZ and CPUID scans show no issues. The problem only appears with Cyberpunk. Anyone else experiencing this or have a fix?
Do you have the newest driver 460.79 installed? Has your GPU needed an overclock? It crashed before, but only after a +150mhz boost on the core clock. Stock settings and under 100mhz are fine. Still, I'm not too close to the game yet.
I'm currently at 460.79. I'll attempt to revert to the stock GPU configuration and check the results.
It also caused my computer to crash. I’m not sure if it’s a problem with my PC or the game. It just froze briefly, then it shut down completely—no blue screen or any warning signs.