Creating animations in SolidWorks involves simulating product movements or interactions within the software.
Creating animations in SolidWorks involves simulating product movements or interactions within the software.
In our design class, we had to take apart an engine and build each part. For the final show, I aimed to create a fancy animation showing the engine moving (like a rotating crank), but one frame took over three minutes. Tldr: Can I make animations that don’t slow down my CPU?
SolidWorks demands significant processing power. The main method to reduce rendering time is upgrading to a more powerful CPU. Glass and SolidWorks often clash in performance. A practical test is creating a movable part—SolidWorks will simulate motion based on your setup, like a crankshaft, as long as the mates are correctly aligned.
Yeah, all the mates are fine, and I put a motor on the crank so the internals move. Its just the rendering part thats the issue. So far, I just rendered the solidworks window, for the animation. I settled on images for everything else because the rendering look really nice.
For one of my school assignments, I needed to create a moving vehicle. It was a long process, taking hours or even a whole day, even with a powerful machine.
It's disappointing not to be able to display the animation, though the integrated outputs looked good.
Very nice! Here is a picture of flow simulation that I had to do.
I mainly rely on NX for projects. It's a bit more challenging to master, but offers greater features. SolidWorks serves as a solid middle ground.