F5F Stay Refreshed Software PC Gaming Creating a small story-based challenge for a Game Jam – "The Shadow of Shadows"

Creating a small story-based challenge for a Game Jam – "The Shadow of Shadows"

Creating a small story-based challenge for a Game Jam – "The Shadow of Shadows"

C
Cokkie77
Senior Member
556
11-21-2023, 08:54 AM
#1
You are Lilith, a young shadow yearning to become light. You set out to the Sun Palace to learn how light is formed. Upon entering, you meet Photons, tiny beings who love to zoom around. You spend some time playing with them before moving to the Throne Room. There, the Sun Queen explains that light relies on Protons as carriers, but their destiny is either ending in destruction or being swallowed by the Iris King. Lilith is shocked by this harsh outcome for these cheerful creatures. Will you assist her in discovering a way forward?

*Disclaimer: This game is still under development and may have many bugs. Thank you for your feedback!*
C
Cokkie77
11-21-2023, 08:54 AM #1

You are Lilith, a young shadow yearning to become light. You set out to the Sun Palace to learn how light is formed. Upon entering, you meet Photons, tiny beings who love to zoom around. You spend some time playing with them before moving to the Throne Room. There, the Sun Queen explains that light relies on Protons as carriers, but their destiny is either ending in destruction or being swallowed by the Iris King. Lilith is shocked by this harsh outcome for these cheerful creatures. Will you assist her in discovering a way forward?

*Disclaimer: This game is still under development and may have many bugs. Thank you for your feedback!*

K
kreptedcannon
Member
227
11-21-2023, 05:31 PM
#2
The controls feel confusing. It wasn’t clear how to access or use the special item. The experience seems focused on storytelling rather than deep gameplay, with more emphasis on art and emotional connections between characters and Lilith. Is this intended to promote self-reflection and awareness?
K
kreptedcannon
11-21-2023, 05:31 PM #2

The controls feel confusing. It wasn’t clear how to access or use the special item. The experience seems focused on storytelling rather than deep gameplay, with more emphasis on art and emotional connections between characters and Lilith. Is this intended to promote self-reflection and awareness?

S
SkyInsane
Senior Member
718
11-22-2023, 05:17 AM
#3
It remains three rooms. The aim is to create a fairytale vibe—it won’t be a lengthy, intense challenge since it’s meant for a game jam. Appreciate the input!
S
SkyInsane
11-22-2023, 05:17 AM #3

It remains three rooms. The aim is to create a fairytale vibe—it won’t be a lengthy, intense challenge since it’s meant for a game jam. Appreciate the input!

Z
67
11-27-2023, 10:59 PM
#4
Play is finished when someone decides to try it!
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ZachPlayzGames
11-27-2023, 10:59 PM #4

Play is finished when someone decides to try it!