CPU spikes during gameplay in BF1
CPU spikes during gameplay in BF1
Verify in the NVidia control panel that G sync is active in both fullscreen and windowed settings.
I plan to film a video this afternoon and will get back to you soon... thanks everyone!
The idea that BF1 was always CPU-intensive is questionable. Critics have labeled it an issue since launch, but it’s not the main concern. G-Sync only reduces tearing, not performance. Adjust your game speed to match your monitor’s refresh rate—144Hz for 144fps, 60Hz for 60fps. This helps if the game exceeds those limits. Beyond that, frame usage becomes less important as long as you meet the required frames. If your monitor stays under its limit and you can handle the frames, the bottleneck isn’t likely due to hardware weakness.
After several hours of gaming, performance improves when matching your refresh rate with the monitor settings, using full screen and keeping CPU usage between 30-35%. However, enabling V-sync with G-Sync eliminates screen tearing but reduces frame rates since the CPU runs at higher loads (60-75%).
the only guide that consistently keeps the cpu at 75% is amiens
the cpu temperature remains stable below 50 when gpu usage is high, especially between 85-99% where it stays between 58-60