CPU remains frozen at 3.5GHz despite attempting a 4.0GHz overclock?
CPU remains frozen at 3.5GHz despite attempting a 4.0GHz overclock?
Hold on a second... Your chipset doesn’t allow overclocking. That means it will function like the standard version, since it’s built for Intel’s site: You’re using an Intel® C602 Chipset for servers.
The ThrottleStop Set Multiplier function operates improperly without SpeedStep enabled. Verify SpeedStep is active in the BIOS and review the SpeedStep setting within ThrottleStop. Does the Turbo Ratio Limits display indicate both your CPU and motherboard are unlocked? Execute a TS Bench - 1 Thread test. While the processor is running, what speed does ThrottleStop indicate? Activate the Log File option in ThrottleStop and generate a log while playing. Certain monitoring tools may fail to accurately report CPU speed during gameplay. Unless your chipset allows overclocking, reaching 3.8 GHz won’t be possible with more than one core active. Edit – The first image you shared shows an E5-1650 v2. Your CPU model differs significantly from what your friend uses.
I'm seeing 3.7 to 3.79ghz while the benchmarks are higher. Speed step is active now, reaching 3.79ghz on the Xeon E5 1650. The CPU is unlocked, but my motherboard doesn't support overclocking. In games it runs at 3.5ghz, and my single-thread test score is 96.66.
The E5-1650 v2 is a free CPU model. The version you own could be restricted. Your processor differs from what your friend possesses. The ThrottleStop TPL interface will indicate if your E5-1650 is restricted or not. Whether it's locked or free doesn't affect overclocking capabilities on your board or chipset. The TPL display will reveal the turbo limits for your specific CPU. When a single core runs, it applies a 38 multiplier. With additional cores engaged, the maximum multiplier drops. This is the standard behavior for Intel CPUs. What you see in games might be this adjustment. To enable the 38 multiplier across all cores, you need an unlocked CPU plus a motherboard and chipset that allow overclocking. Consider logging ThrottleStop data if you wish to monitor the actual multiplier in action. In-game visuals don't consistently reflect the real-time multiplier for 6-core processors during partial use.