F5F Stay Refreshed Software Operating Systems CPU operates with just four processing units.

CPU operates with just four processing units.

CPU operates with just four processing units.

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X
xAndersalsdux
Member
184
07-04-2016, 05:47 AM
#1
Hey everyone, I noticed my CPU is using just 4 cores in CS:GO and similar games now. I wasn’t sure how that could happen since Windows 7 supports all 8 cores. After upgrading, it seems like the opposite is happening. Did something change?
X
xAndersalsdux
07-04-2016, 05:47 AM #1

Hey everyone, I noticed my CPU is using just 4 cores in CS:GO and similar games now. I wasn’t sure how that could happen since Windows 7 supports all 8 cores. After upgrading, it seems like the opposite is happening. Did something change?

K
KainanGames_
Junior Member
2
07-09-2016, 06:13 PM
#2
What?
K
KainanGames_
07-09-2016, 06:13 PM #2

What?

C
Charoonia
Member
134
07-10-2016, 08:29 AM
#3
Are you suggesting an upgrade to Windows 10?
C
Charoonia
07-10-2016, 08:29 AM #3

Are you suggesting an upgrade to Windows 10?

K
khaledkb_
Senior Member
724
07-10-2016, 03:50 PM
#4
You switched to Windows 10 and noticed only four of the eight CPU cores are active. In Windows 7, all eight were utilized.
K
khaledkb_
07-10-2016, 03:50 PM #4

You switched to Windows 10 and noticed only four of the eight CPU cores are active. In Windows 7, all eight were utilized.

V
vdlogt254
Member
74
07-10-2016, 05:05 PM
#5
The games remain compatible with dx11.
V
vdlogt254
07-10-2016, 05:05 PM #5

The games remain compatible with dx11.

T
TrilogyXO
Member
154
07-10-2016, 10:26 PM
#6
It seems Windows 10 changed how your CPU handles gaming by using just four cores at a time. Yet on Windows 7 it could run all eight, so it doesn’t really matter much. You probably shouldn’t be too concerned either way.
T
TrilogyXO
07-10-2016, 10:26 PM #6

It seems Windows 10 changed how your CPU handles gaming by using just four cores at a time. Yet on Windows 7 it could run all eight, so it doesn’t really matter much. You probably shouldn’t be too concerned either way.

D
diegoiav
Member
101
07-26-2016, 09:15 PM
#7
You haven't mentioned the specific CPU model unless it's listed in your profile. It seems likely it's a 4-core processor with hyper-threading, resulting in around 8 logical cores, though some applications might not utilize all of them.
D
diegoiav
07-26-2016, 09:15 PM #7

You haven't mentioned the specific CPU model unless it's listed in your profile. It seems likely it's a 4-core processor with hyper-threading, resulting in around 8 logical cores, though some applications might not utilize all of them.

D
DumpyPutty
Member
172
07-27-2016, 01:48 AM
#8
Only a few titles run on just four processing units.
D
DumpyPutty
07-27-2016, 01:48 AM #8

Only a few titles run on just four processing units.

M
MagmaSTG
Junior Member
17
07-28-2016, 05:05 PM
#9
Microsoft secured a win with a score of 10 while claiming four cores. This makes sense according to the principle of equal exchange.
M
MagmaSTG
07-28-2016, 05:05 PM #9

Microsoft secured a win with a score of 10 while claiming four cores. This makes sense according to the principle of equal exchange.

M
MCDark_Reaper
Member
146
07-29-2016, 12:18 AM
#10
Modern Intel chips connect their logical units in a way that resembles AMD's setup, where each group shares specific hardware parts. It's important to recognize these groups exist, and if one unit in a pair is active, it can significantly affect the other's speed. These units sit next to each other. For example, cores 0 and 1 work together, as do cores 2 and 3, etc. In a test run, cores 0 and 1 will perform much worse than cores 0 and 3, since cores 0 and 3 are on separate physical processors, while cores 0 and 1 share certain processing units and memory. This is why some titles actually gain from not using hyperthreaded cores and turning them off, and others are limited to just four cores. Thanks to DX12, games might use different or fewer cores depending on the game. That's why your experience could vary—using less, more, or different cores than before Windows 10.
M
MCDark_Reaper
07-29-2016, 12:18 AM #10

Modern Intel chips connect their logical units in a way that resembles AMD's setup, where each group shares specific hardware parts. It's important to recognize these groups exist, and if one unit in a pair is active, it can significantly affect the other's speed. These units sit next to each other. For example, cores 0 and 1 work together, as do cores 2 and 3, etc. In a test run, cores 0 and 1 will perform much worse than cores 0 and 3, since cores 0 and 3 are on separate physical processors, while cores 0 and 1 share certain processing units and memory. This is why some titles actually gain from not using hyperthreaded cores and turning them off, and others are limited to just four cores. Thanks to DX12, games might use different or fewer cores depending on the game. That's why your experience could vary—using less, more, or different cores than before Windows 10.

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