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Convert 3DS Max files to Unity using appropriate tools or software.

Convert 3DS Max files to Unity using appropriate tools or software.

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Athame_
Senior Member
734
02-25-2016, 07:41 PM
#1
I've been working with 3ds Max for game map creation in Unity, but I often lose textures and need to re-upload them each time. Do you have any suggestions on how to move a Max file that includes textures properly?
A
Athame_
02-25-2016, 07:41 PM #1

I've been working with 3ds Max for game map creation in Unity, but I often lose textures and need to re-upload them each time. Do you have any suggestions on how to move a Max file that includes textures properly?

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deven6921
Junior Member
3
02-27-2016, 05:54 AM
#2
I don't believe you're capable...
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deven6921
02-27-2016, 05:54 AM #2

I don't believe you're capable...

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Enri12
Junior Member
5
02-27-2016, 10:14 AM
#3
Export the file as FBX and ensure "embed media" is selected. The object should retain its texture after import, though it may feel uncertain after not using Unity recently.
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Enri12
02-27-2016, 10:14 AM #3

Export the file as FBX and ensure "embed media" is selected. The object should retain its texture after import, though it may feel uncertain after not using Unity recently.

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EmmaRosie629
Senior Member
459
02-29-2016, 01:34 AM
#4
The file might be saved as FBX. It's possible it could work, though I'm not entirely confident.
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EmmaRosie629
02-29-2016, 01:34 AM #4

The file might be saved as FBX. It's possible it could work, though I'm not entirely confident.