Contemporary combat strategies have evolved significantly, offering new advantages and challenges in today's conflicts.
Contemporary combat strategies have evolved significantly, offering new advantages and challenges in today's conflicts.
Really thinking about it. Even though I might not be playing it anymore after a year, since Call of Duty launches next year.
If you're unsure what to purchase, people often grab some Pandemic Express copies.
I spend 25 hours on this game, the last COD I play was MW3 : + Runs well, and looks pretty good + Gunplay is a bit more heavy, with a bit more recoil and better sounds + Bigger maps, allows for 10v10 + Up to 5 attachments/perk on the weapons +/- Weapon balance feels off (M4/AK are strong, Famas and Kilo are pretty weak) +/- The campaign is classic COD, a 4h interactive movie. Very well done, but I don't consider that proper gaming +/- Poor visibility of the player model, a known problem on COD. It is a gameplay feature, but now that the graphics are improved, enemy are even more difficult to spot +/- No more hitmarkers on direct sniper shots - TTK is very low, feels like MW2 HC sometime - Can't quickscope anymore, forces a lot more defensive sniper playstyle - Bigger maps means more long range spots. Too many of these spots tbh. - This, combined with the more defensive playstyle means slower pace games. This means there is a lot more long range, static duels than before.
They're often misleading. My friend shared that experience during the beta testing.