Consumers might consider halting traditional console production if demand declines.
Consumers might consider halting traditional console production if demand declines.
I wonder if console builders should abandon the standard design and explore new ideas, like a heavily customized steam machine? This could keep current capabilities while allowing room for future enhancements and prolonging the platform's lifespan. Instead of forcing users and companies to switch to a new system when developers reach their limits, manufacturers could invest in R&D for GPU upgrades and release them gradually. This approach would help both the maker and consumers over time. What do you think? Feel free to share your thoughts—thanks for your input!
This situation has two possible outcomes. The "Slick/Luke" choice isn't available here.
Straw Poll refused to let any smoother choice be selected, opting for a different one, lol
It sounds like a fantastic idea, but it will only work in practice under the following conditions: - Set a baseline "playable" standard in respect to hardware - Stick to a singular, or at least consistent, pricing scheme - Implement some SDK policy to prevent artificial limitations of video games - Avoid unnecessary technical jargon, and make the upgrade concept easy to understand - Ensure that the core proprietary components, in all of the possible configurations, can endure 24/7 operations, at full load, for over 10 years That was also a list of my gripes with the Steam Machines implementations that we have seen thus far.
This update completely alters the console setup. The functionality and handling are quite different now. Think about how the X1 performed when they attempted to download games—removing the daily check-in requirement would have been more advantageous compared to what we have on Steam today.
I believe there should be three tiers of steam machines priced around $350 to $500, $750 to $1000, and $1250 to $1500. They should receive yearly updates and allow you to sell individual components yourself for a lower cost if you already own one. Microsoft could simply develop games for it and negotiate a deal to offer Windows as a dual-boot option. Sony might focus on creating computer accessories like PSUs, cases, or graphics cards, and potentially earn a good income from them. Nintendo would benefit by becoming a third-party developer, since most of their hardware is underpowered and their software is exclusive.
If it could be upgraded and wasn’t exclusive, it wouldn’t be a dedicated console. Remember, products like consoles and Apple devices are promoted to people who might be hesitant about opening their cases.