Console Manufactures Produces Ubisoft Cap for PC at 30 FPS
Console Manufactures Produces Ubisoft Cap for PC at 30 FPS
The discussion highlights an unusual situation where someone is questioning Ubisoft's practices, wondering if the company is manipulating game performance standards. It touches on concerns about console manufacturers enforcing a 30 FPS limit for PC versions. The tone remains skeptical and curious, with references to ongoing debates on the topic.
This remains uncertain regarding that claim. It doesn’t provide solid evidence that Microsoft and Sony are involved in this situation (though I’m not surprised). Even if it’s accurate, Ubisoft might still deny it. Gamers could simply avoid purchasing games capped at 30 FPS, which would likely make this industry practice very expensive.