Computer repair simulator! A clever project by two enthusiasts.
Computer repair simulator! A clever project by two enthusiasts.
It would add more authenticity to the experience. If players decide to break parts, that’s fine. Having some form of wear and tear would better mimic real-world interactions.
All suggestions are valuable and ready for implementation. The idea of testing how systems react when parts are forced in offers a useful learning path. Another concept involves adding playful actions like flooding equipment or breaking it with a hammer—though this is still a later addition after core mechanics are solid. We're preparing an alpha release soon and would appreciate any feedback on the main game features.