Comparing CSGO Dreamhack LDLC and Fnatic pixelwalking strategies
Comparing CSGO Dreamhack LDLC and Fnatic pixelwalking strategies
Repost from about a valve's minor error and its unexpected exploits.
Admins reviewed it and think it's not violating any guidelines.
He stood beside his teammate, not just relying on pixels or anything like that.
the person beneath him was positioned against an unseen wall http://gyazo.com/024970cab53d09f3a9bf502f2d1d8d2c these guidelines were violated and additional images are available http://imgur.com/a/et8o4#0
Pixelwalking aligns with the guidelines of DHW14. The posted rules appear to reflect DHS13 standards. HellSpawn asserts they were given a rulebook, while NBK denies receiving one. The increase in Overpass CT spawn indicates better texture visibility and concealment—like hiding behind an opaque object where enemies can't see or fire through. Both LDLC and Fnatic performed well in CT spawn; Fnatic excelled more often but that doesn’t change the outcome. The fact that LDLC saw a single boost allowing texture penetration suggests a full replay from the start, not just from LDLC 12 versus Fnatic 3. Lastly, Fnatic’s loss to NiP in their Semi matches up with Na'Vi’s defeat by VP in their own Semi, indicating LDLC is now facing Na'Vi in that format.