F5F Stay Refreshed Software PC Gaming Check the recommended graphics options for each console version of Far Cry 4.

Check the recommended graphics options for each console version of Far Cry 4.

Check the recommended graphics options for each console version of Far Cry 4.

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pvpprobro
Member
141
12-16-2016, 05:39 AM
#11
It was hard to picture the game running smoothly at 30 frames per second. Even at 50 fps it felt like a mess for me. All systems were pushed to their limits.
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pvpprobro
12-16-2016, 05:39 AM #11

It was hard to picture the game running smoothly at 30 frames per second. Even at 50 fps it felt like a mess for me. All systems were pushed to their limits.

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Lover_Girl
Member
197
12-16-2016, 09:39 AM
#12
There’s no conflict here. I think my response was quite kind to Consols, though it feels a bit harsh to me.
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Lover_Girl
12-16-2016, 09:39 AM #12

There’s no conflict here. I think my response was quite kind to Consols, though it feels a bit harsh to me.

K
kalleboii
Senior Member
738
12-16-2016, 06:19 PM
#13
You're performing exceptionally well, especially on your 970. You consistently rank above 60 in ultra and have strong MSAA times.
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kalleboii
12-16-2016, 06:19 PM #13

You're performing exceptionally well, especially on your 970. You consistently rank above 60 in ultra and have strong MSAA times.

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Nikita_Banane
Member
161
12-17-2016, 06:11 PM
#14
I receive around 60 frames regularly on ultra, but in certain zones (such as Shangri-La) I drop to the 50s, occasionally even into the mid-40s. When I disable VSync, my game runs smoothly all the time. If I enable VSync, it causes noticeable stuttering right after I fall below 60 frames (which is normal with VSync).
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Nikita_Banane
12-17-2016, 06:11 PM #14

I receive around 60 frames regularly on ultra, but in certain zones (such as Shangri-La) I drop to the 50s, occasionally even into the mid-40s. When I disable VSync, my game runs smoothly all the time. If I enable VSync, it causes noticeable stuttering right after I fall below 60 frames (which is normal with VSync).

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Derp7575
Member
184
12-17-2016, 07:53 PM
#15
I haven’t received any complaints from those who stutter about anything except poor screen tearing, so I’m using VSync too. Just curious about the CPU you’re running.
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Derp7575
12-17-2016, 07:53 PM #15

I haven’t received any complaints from those who stutter about anything except poor screen tearing, so I’m using VSync too. Just curious about the CPU you’re running.

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mineuout482
Posting Freak
812
12-18-2016, 04:50 AM
#16
It's listed in my signature. The processor is an i7-3770K, running at 4.5GHz.
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mineuout482
12-18-2016, 04:50 AM #16

It's listed in my signature. The processor is an i7-3770K, running at 4.5GHz.

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RezarkYT
Member
64
12-18-2016, 05:36 AM
#17
Current screen visibility is low on mobile device.
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RezarkYT
12-18-2016, 05:36 AM #17

Current screen visibility is low on mobile device.

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SuBTaX_YTB
Member
52
12-18-2016, 01:38 PM
#18
To see just how fragile the consoles are, open the Nvidia control panel, adjust the game to adaptive half vsync at 30 FPS, similar to the consoles. Enjoy Nvidia DSR and Ultras. Consoles appear underwhelming without mip mapping, and even worse with pop effects. You don’t need high anti-aliasing with Nvidia DSR or AMD VSR. Downsampling offers the best AA. It can render the game crisp at 30 FPS. For 60 FPS, turn off mip mapping in the XML file. Expect some pop (less severe than consoles) but still a smoother experience without stutter. This is mainly a CPU bottleneck, not a GPU problem. The GTX 970 should handle 1080p ultra at 60 FPS without stutter. A capable CPU exists, but the game struggles on just one core.
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SuBTaX_YTB
12-18-2016, 01:38 PM #18

To see just how fragile the consoles are, open the Nvidia control panel, adjust the game to adaptive half vsync at 30 FPS, similar to the consoles. Enjoy Nvidia DSR and Ultras. Consoles appear underwhelming without mip mapping, and even worse with pop effects. You don’t need high anti-aliasing with Nvidia DSR or AMD VSR. Downsampling offers the best AA. It can render the game crisp at 30 FPS. For 60 FPS, turn off mip mapping in the XML file. Expect some pop (less severe than consoles) but still a smoother experience without stutter. This is mainly a CPU bottleneck, not a GPU problem. The GTX 970 should handle 1080p ultra at 60 FPS without stutter. A capable CPU exists, but the game struggles on just one core.

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MrKryp
Senior Member
643
12-19-2016, 02:37 AM
#19
No, they don't have that stutter issue on consoles.
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MrKryp
12-19-2016, 02:37 AM #19

No, they don't have that stutter issue on consoles.

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xRazie
Junior Member
2
12-20-2016, 10:51 PM
#20
PS4 runs at 1080p native, XB1 offers 1440x1080p upscaled to 30fps using Voodoo Magic, giving a high-quality feel. Their console version of HRAA/SMAA techniques still delivers solid performance, averaging 31-36fps on Ultra/SMAA/High Shadows. The visuals remain impressive even on my machine.
X
xRazie
12-20-2016, 10:51 PM #20

PS4 runs at 1080p native, XB1 offers 1440x1080p upscaled to 30fps using Voodoo Magic, giving a high-quality feel. Their console version of HRAA/SMAA techniques still delivers solid performance, averaging 31-36fps on Ultra/SMAA/High Shadows. The visuals remain impressive even on my machine.

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