Check out "Temporal" in 4K on a single 970—great options available!
Check out "Temporal" in 4K on a single 970—great options available!
It seems you're clarifying some points about the setup. Unified doesn't equate to a full 8GB memory. A 4GB x 2 configuration in SLI still uses 4GB physically. That's what unified refers to. The 295x2 is marketed as 8GB Unified, but it actually contains only 4GB. You just explained your thoughts clearly.
Unified or not, you're not taking advantage of this memory. That's why more memory/GPU is being sought after so individuals can increase their physical RAM. 4GB starts to become a limitation when paired with two GTX 980s. Additionally, it isn't future-proof as I mentioned. Next year we'll see titles requiring 8GB of VRAM—what then? Will you upgrade again just for an extra GB of VRAM? Checking the ACU, this game was built to push enthusiast PCs to their limits, but unfortunately it's pushing performance too far. Even with bug fixes, it will still consume all available memory on your card, including its processing power...and people are expecting it to run smoothly at 4K and 1440p? I'll have to wait a bit longer for that or invest more in hardware and power consumption.
It's basically two 290X cards combined with an AIO in one PCB. The VRAM doesn't stack and it isn't super future-proof, but it can handle 4K gaming. AMD has now introduced 8 GB of VRAM R9 290Xs, which is a big upgrade.
I hope Ti doesn't start on Christmas because I can't place it ahead of time...EVGA will shut down for the holidays.
Maybe everything is unified, but using that extra memory isn't possible—it's not present at all. 2GB for two GTX 980s creates a bottleneck without any doubt. Switch it to 4K with ultra details and AA (yes, Anti Aliasing at 4K!!!) and observe the results. I'm recommending AA because even in 4K there are still jaggies. So, regardless of resolution, I'll use AA, as you probably know, AA consumes a lot of VRAM.
Adjust your settings from 4K to 1080p. It might be a bit tricky, but it’s manageable.
It's clear you're discussing the limitations of current hardware when targeting high resolutions. The conversation highlights the struggle with 4K at 60fps, the trade-offs between VSync and Gsync, and the benefits of SLI setups despite their drawbacks. You mention your setup with a ROG Swift Plus and PG28Q 4K, noting the challenges of maintaining smooth performance without excessive frame drops. The discussion also touches on budget considerations and the overall experience of pushing display technology to its limits.
Sure! Unified refers to a method where multiple GPUs handle different parts of a video stream in sequence, so each GPU processes one frame at a time. It’s similar to how a mainframe splits work across processors. This approach can help manage high resolutions like 4K by distributing the load more efficiently.