Check out "Temporal" in 4K on a single 970—great options available!
Check out "Temporal" in 4K on a single 970—great options available!
Hello everyone, here are some game ideas you might like. The situation is clear: 4GB VRAM for 4K resolution isn’t sufficient, and most current Nvidia GPUs don’t exceed that amount. It looks like a new model—perhaps another Ti flagship—will arrive in about three months, around the time AMD releases its 300 series. While rumors are circulating, we shouldn’t dismiss them. I’m looking for titles that run smoothly at around 50-60 FPS on 4K with a GTX 970. You might wonder why I don’t see Asus Swift available; mainly because of the "pixel inversion" issue. For some players it’s not an issue, but for others it can be a problem. Personally, I’ve seen it and it bothers me. That’s why I’m considering the Acer 4K G-sync display (XB280HK). Many claim the Asus Swift is best for high frame rates, which makes sense, but pushing that speed is tough. I actually enjoy the challenge of 4K at 60 FPS. Hopefully, once a new Nvidia or AMD flagship comes out, I’ll upgrade my GTX 970 to someone else. I’m leaning toward the R9 390X from AMD or possibly the next-generation 980Ti. I don’t want a power supply larger than 750W, so I tend to stick with Nvidia most of the time—though I’ve used AMD cards before and don’t follow any particular brand. What you need is a fast, efficient card.
Sure, the Autobahnhammer for 5K gaming had enough of a 4G gig issue—no need to stress about it.
Most benchmarks running slowly on games at 4K resolution are due to the high demands of rendering detailed graphics, which strain system resources and processing power.
it's not the RAM that slows things down; it's their inability to process many pixels simultaneously. 4K would need four times the fill rate and pixel speed to match current performance.
SLI GTX 970s handle 295x2 at 4K with good performance. Both use 4GB RAM, but they share 8GB total.
It seems you're unfamiliar with SLI and XFire setups. Vram doesn't combine when you use SLI. With four 4GB cards, you'll still have four gigabytes of Vram. Using AA on 4K will consume a lot of Vram. I was mistaken about AA being unnecessary for 4K—there are still jaggies even at native resolution. That's why some people stick to lower resolutions now to use AA without severely impacting performance. Keep in mind that Anti Aliasing is a premium feature, especially on high resolutions. To boost Vram, you need a certain amount per GPU. In SLI, four GPUs don't stack up. "Pixel Inversion" bothers me on the PG278Q; otherwise I'd choose it. 1440p works well now. You can use minimal AA and still achieve over 60 FPS. Check out games with texture packs—some take up to three gigabytes even on full HD. Four gigabytes won't last long, as it will become a bottleneck for many users.