Car Nerds here, bringing up a question.
Car Nerds here, bringing up a question.
I play a game called Live for Speed and don't worry, you don't need to know about this game, just need to know about car mechanics as this is a very good simulation game. With a mod I can tune some things in the game. What I am trying to do just plainly making my XR GT Turbo produce more power and speed. I can't directly seem to tune the engine, but there is an option for VTEC. If I put that to the default 35% (35% increase of whatever HP of my car), then the car will noticeably go faster, but if I max out the throttle, the revs basically reach the redline and go out of sync with my actual speed. Also, then my clutch starts burning. The only way to fix this is to increase the amount of RPM. If I increase to 9k, then with full throttle everything stays fine. But that is not what I want, I want more power not plainly more speed with higher RPM range. Does this happen in normal VTEC cars where, with full throttle the clutch might burn? If so, how do I fix this?
Move to PC gaming section.
Make sure you pick the right subforum when starting new threads.
VTEC is a system that keeps valves open longer at higher RPMs—think of it as maintaining flow in #MOPOWABABY mode. This is how Hondas with VTEC operate, and you can hear it. Another method to boost performance is using cold air intake, which works especially well with turbo engines. Cooler air means denser air, more oxygen, better combustion, and thus more power. However, adding #MOPOWAHBABY won’t help much unless you also upgrade the clutch and transmission. A standard clutch limits power transfer, turning excess energy into heat and smoke—something I learned the hard way with my first tuned Audi. For engines hitting 9000+ RPM, a lightweight flywheel is also advised to reduce clutch and engine losses.
You might try adjusting the flywheel tuning to improve performance. Follow the recommended procedures for your vehicle model.
I understand it's a bit chaotic, but here’s what I can share about the adjustments my mod offers. Some settings function well, others don’t quite fit. (On/Off) - Slick tires, nitrous oxide, CVT gearbox, tough tires, tailored wheels, Porsche R.A.S, VTec, custom grip, driver controls, rev limiter, TCS, locked differential, air suspension slider - Gravity, nitrous added, surface heat, grip, suspension limits. Range/values - Wheel design, rev limiter specs (drop, timing, max), VTec details (power zones). I can also tweak car traits like gear ratios, engine specs, torque, weight, etc. I experimented extensively but couldn’t make this part work in the game. The final tweaks include engine sounds, turbo pressure, CLUTCH PRESSURE (do you want that?), fuel levels, clutch condition, idle speed, redline, engine health, cylinder count, engine type, mass, steering lock, gauge labels, flywheel weight, center of mass. When should I use it?)
Absolutely! Boosting the clutch pressure resolved the problem.
Clutch pressure is the key factor you need to boost so power reaches the transmission. If you can change the flywheel's mass, reduce it as much as possible. After adjusting, you may need to lower clutch pressure slightly again because it won't require such force. The flywheel holds more energy from high-speed rotation than from weight, especially in high-revving engines. On trucks, a large, heavy flywheel is essential.