F5F Stay Refreshed Software PC Gaming Can you move the Nvidia shader cache from a SATA SSD to an M.2 NVMe SSD using symlinks?

Can you move the Nvidia shader cache from a SATA SSD to an M.2 NVMe SSD using symlinks?

Can you move the Nvidia shader cache from a SATA SSD to an M.2 NVMe SSD using symlinks?

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BodYNou_PvP
Junior Member
36
08-01-2016, 06:05 PM
#1
Would this affect gaming performance, and would removing the symlinks be necessary when updating Nvidia drivers? I own a 1 TiB NVME M.2 SSD that was previously used for Primocache, but now it's not working properly. I wondered if changing it could restore its functionality.
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BodYNou_PvP
08-01-2016, 06:05 PM #1

Would this affect gaming performance, and would removing the symlinks be necessary when updating Nvidia drivers? I own a 1 TiB NVME M.2 SSD that was previously used for Primocache, but now it's not working properly. I wondered if changing it could restore its functionality.

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sunemoonsong
Senior Member
380
08-06-2016, 08:25 PM
#2
Not symlinks. If anything, that would slow things down.
You would notice almost no distinction between a SATA SSD and an NVMe SSD.
I've tested this with cache settings in my CAD/Video/Photo applications, and it shows exactly zero difference.
Is there any adjustment in your software to modify the cache location?
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sunemoonsong
08-06-2016, 08:25 PM #2

Not symlinks. If anything, that would slow things down.
You would notice almost no distinction between a SATA SSD and an NVMe SSD.
I've tested this with cache settings in my CAD/Video/Photo applications, and it shows exactly zero difference.
Is there any adjustment in your software to modify the cache location?

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xXFirewitherXx
Posting Freak
878
08-07-2016, 04:53 AM
#3
In primocache you can clearly define the cache position, even in memory, but I lack sufficient RAM to make it practical. AFAIK, Nvidia does not permit choosing the shader cache location.
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xXFirewitherXx
08-07-2016, 04:53 AM #3

In primocache you can clearly define the cache position, even in memory, but I lack sufficient RAM to make it practical. AFAIK, Nvidia does not permit choosing the shader cache location.

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Beaw
Junior Member
6
08-08-2016, 03:32 AM
#4
Which particular drives are involved? And what content is stored on each one?
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Beaw
08-08-2016, 03:32 AM #4

Which particular drives are involved? And what content is stored on each one?

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eastland97
Senior Member
644
08-08-2016, 05:37 AM
#5
The default installation of the Nvidia shader cache is on the OS drive, which is a separate SATA SSD from where my games and apps are stored (also on a SATA SSD). I was considering using symlinks to place the shader cache on the NVME M.2 SSD in the hope it would improve access speed.
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eastland97
08-08-2016, 05:37 AM #5

The default installation of the Nvidia shader cache is on the OS drive, which is a separate SATA SSD from where my games and apps are stored (also on a SATA SSD). I was considering using symlinks to place the shader cache on the NVME M.2 SSD in the hope it would improve access speed.

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Ivanko
Junior Member
48
08-23-2016, 04:06 AM
#6
It's unlikely you'd notice any variation.
Both SATA and NVMe solid-state drives offer almost identical access times.
NVMe technology outperforms SATA III in handling large data transfers.
This isn't the case.
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Ivanko
08-23-2016, 04:06 AM #6

It's unlikely you'd notice any variation.
Both SATA and NVMe solid-state drives offer almost identical access times.
NVMe technology outperforms SATA III in handling large data transfers.
This isn't the case.