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Can someone explain Star Citizen?

Can someone explain Star Citizen?

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C
163
02-29-2016, 03:33 AM
#11
That's not great, huh?
C
Cookie0verDose
02-29-2016, 03:33 AM #11

That's not great, huh?

A
AK_Sanda
Member
106
03-01-2016, 09:34 AM
#12
They possess sufficient funds.
A
AK_Sanda
03-01-2016, 09:34 AM #12

They possess sufficient funds.

S
Silvinha10
Senior Member
694
03-01-2016, 11:30 AM
#13
They've already invested over $82 million, which means it's likely they're running out of funds.
S
Silvinha10
03-01-2016, 11:30 AM #13

They've already invested over $82 million, which means it's likely they're running out of funds.

T
tobygamer123
Member
62
03-03-2016, 09:35 AM
#14
It would be helpful to check out the pinned discussions in this forum to become familiar with the game. Avoid talking to those above who comment on its condition; you should experience it yourself. If you enjoy what you see, joining in would be a good idea.
T
tobygamer123
03-03-2016, 09:35 AM #14

It would be helpful to check out the pinned discussions in this forum to become familiar with the game. Avoid talking to those above who comment on its condition; you should experience it yourself. If you enjoy what you see, joining in would be a good idea.

F
Frostyduff
Member
237
03-03-2016, 10:01 AM
#15
The allegations against CIG involve claims of racial bias in recruitment, a toxic workplace atmosphere, and insufficient financial resources to finish Star Citizen, a large community-supported space simulation project that has been evolving over the past few years.
F
Frostyduff
03-03-2016, 10:01 AM #15

The allegations against CIG involve claims of racial bias in recruitment, a toxic workplace atmosphere, and insufficient financial resources to finish Star Citizen, a large community-supported space simulation project that has been evolving over the past few years.

I
ItzCh3nTi_YT
Member
96
03-03-2016, 07:14 PM
#16
The person behind the project is known for being meticulous; he launched the first significant space simulation in the 90s called Wing Commander. Whispers from unhappy staff or anonymous sources suggest that escapeists may have ruined their chances by leaking proof from an unsecured site claiming employee cards aren't provided. Regarding Chris House, he's already wealthy thanks to royalties. The estimated value was around November 14, but there was pressure for a more ambitious game. We don’t know the exact remaining funds and it will remain uncertain. Citizencon is happening this week, so we’ll learn more this Saturday.
I
ItzCh3nTi_YT
03-03-2016, 07:14 PM #16

The person behind the project is known for being meticulous; he launched the first significant space simulation in the 90s called Wing Commander. Whispers from unhappy staff or anonymous sources suggest that escapeists may have ruined their chances by leaking proof from an unsecured site claiming employee cards aren't provided. Regarding Chris House, he's already wealthy thanks to royalties. The estimated value was around November 14, but there was pressure for a more ambitious game. We don’t know the exact remaining funds and it will remain uncertain. Citizencon is happening this week, so we’ll learn more this Saturday.

K
kiliam37
Junior Member
19
03-23-2016, 04:02 PM
#17
I appreciate the sudden influx of visitors, many of whom have never been to this subforum before. Adding to what @ rentaspoon mentioned, there are also private investors with at least 17 million dollars in mind. The initial version of Star Citizen (originally planned for November 2014) was projected to cost around 19 million dollars, and the Kickstarter campaign aimed to gauge market interest. Because the ongoing crowdfunding succeeded so well, they increased the production budget to 100 million dollars, suggesting they won’t run out of funds quickly. This explains the extended timeline. It’s also why the game is delayed by three years into what is expected to be a AAA title needing significant new engine development.
K
kiliam37
03-23-2016, 04:02 PM #17

I appreciate the sudden influx of visitors, many of whom have never been to this subforum before. Adding to what @ rentaspoon mentioned, there are also private investors with at least 17 million dollars in mind. The initial version of Star Citizen (originally planned for November 2014) was projected to cost around 19 million dollars, and the Kickstarter campaign aimed to gauge market interest. Because the ongoing crowdfunding succeeded so well, they increased the production budget to 100 million dollars, suggesting they won’t run out of funds quickly. This explains the extended timeline. It’s also why the game is delayed by three years into what is expected to be a AAA title needing significant new engine development.

E
EVGRClutch
Member
245
03-23-2016, 05:06 PM
#18
@ Paytend01, consider visiting robertsspaceindustries.com to explore the project directly instead of relying on the misleading information shared by critics. In truth, the community of nine hundred thousand members behind Star Citizen—the biggest crowdfunding initiative ever, not just in gaming but in history—actively participates by testing each build during its alpha phase. Their feedback shapes every feature and gameplay element. Delays happen because we prioritize our needs, not arbitrary timelines. The overwhelming support from the SC funding campaign has surprised many, prompting strong reactions from industry players and rivals who fear losing their market position. However, most claims from anonymous sources are exaggerated or unfounded when examined closely. Looking at those who started this conversation, it’s clear the project is thriving despite slower progress. Others outside may assume the pace is a sign of failure, but in reality, over 90 million dollars have already been raised and continues to grow. This reflects our community’s focus on quality over traditional corporate timelines. We’re excited to see the game evolve step by step, not bound by conventional expectations. Let the critics speak—if you’re into MMOs or sci-fi, dive in yourself.
E
EVGRClutch
03-23-2016, 05:06 PM #18

@ Paytend01, consider visiting robertsspaceindustries.com to explore the project directly instead of relying on the misleading information shared by critics. In truth, the community of nine hundred thousand members behind Star Citizen—the biggest crowdfunding initiative ever, not just in gaming but in history—actively participates by testing each build during its alpha phase. Their feedback shapes every feature and gameplay element. Delays happen because we prioritize our needs, not arbitrary timelines. The overwhelming support from the SC funding campaign has surprised many, prompting strong reactions from industry players and rivals who fear losing their market position. However, most claims from anonymous sources are exaggerated or unfounded when examined closely. Looking at those who started this conversation, it’s clear the project is thriving despite slower progress. Others outside may assume the pace is a sign of failure, but in reality, over 90 million dollars have already been raised and continues to grow. This reflects our community’s focus on quality over traditional corporate timelines. We’re excited to see the game evolve step by step, not bound by conventional expectations. Let the critics speak—if you’re into MMOs or sci-fi, dive in yourself.

G
gamer26116
Junior Member
13
03-24-2016, 01:39 AM
#19
Also visit our YouTube channel for more details: https://www.youtube.com/channel/UCkS1r-C...pp=desktop. It gives a good overview of the game ATM, and we host regular meetups.
G
gamer26116
03-24-2016, 01:39 AM #19

Also visit our YouTube channel for more details: https://www.youtube.com/channel/UCkS1r-C...pp=desktop. It gives a good overview of the game ATM, and we host regular meetups.

L
165
03-24-2016, 03:21 AM
#20
This controversy stems from many fans expressing strong opinions about Star Citizen. It's understandable that some find the development process lengthy and complex, especially since similar games often take years to build using established engines. The effort involved goes beyond simple tools, which can be a point of frustration for those who don't fully grasp the challenges.
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LuisinDosCraft
03-24-2016, 03:21 AM #20

This controversy stems from many fans expressing strong opinions about Star Citizen. It's understandable that some find the development process lengthy and complex, especially since similar games often take years to build using established engines. The effort involved goes beyond simple tools, which can be a point of frustration for those who don't fully grasp the challenges.

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