Borderlands 2 integrates PhysX for enhanced physics interactions.
Borderlands 2 integrates PhysX for enhanced physics interactions.
I began enjoying BL2 heavily after my internet went down for two days. Noticing the game uses PhysX and having a Nvidia 1070, I increased its settings to maximum. The visuals look great, but performance drops significantly—around 15-20 frames per second once effects kick in. GPU and CPU usage both fall. I checked the Nvidia settings, and PhysX was already set to my card model. I lowered it to medium, which helped a bit, but FPS still hover near 25. It seems a dedicated PhysX card might be necessary for smoother play.
No, PhysX performs poorly overall in that game. A lot of issues.
It seems like you're asking about using PhysX in-game. Would you like more details on how to implement it or troubleshoot any issues?
You don’t need a separate PhysX card anymore. BL2 isn’t well optimized for it, even on my setup—it really struggles. Try the NVIDIA Control Panel, go to Physics settings, set the GPU to PhysX, then switch to CPU-only mode to see if performance improves.
I've also tried using a GTX 1070 and noticed many of the same problems you mentioned. I believe there could be methods to reduce the number of particles and extend their lifespan in the game's configuration files. However, the outcomes seem similar to lowering PhysX settings. I ended up adjusting those parameters, which made a noticeable difference given the game's release era when the GTX 680 was considered high-end. It's fascinating to see it perform this way.
adjusted it to focus on CPU, no major change. I believe this relates to how Nvidia handles future-proofing in games like Watch Dogs 2. It includes certain exclusive settings that limit performance, likely to ensure compatibility with upcoming hardware.
It's disappointing that Nvidia GPUs still lag behind despite their powerful hardware. The company acquired this technology to challenge AMD, but it seems they're not delivering the expected performance.