Black Ops 4 is a multiplayer game featuring four players.
Black Ops 4 is a multiplayer game featuring four players.
You've faced several issues, but most problems are easily resolved.
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Memory issue reported. Initially, memory usage was 2 GB. After four matches it rose to 12 GB. Exiting and restarting reset it back to normal. Crash occurred after about 20 GB in one minute. Resetting the entire game resolved the problem.
Weapon performance problem. Recently encountered a strange delay when switching weapons. Dropping a gun to switch to a new one caused the previous weapon to remain attached. It seems I have three guns with me. The issue is minor but bothersome. Required two presses to select the desired weapon. Occasionally, equipment couldn't be attached to the lagging gun.
Connection instability. Experienced connection drops during matches, especially near the final lap. Occurred a few times.
These are items that need to be highlighted for developers' review. https://support.activision.com/pkb_Home?...lack_Ops_4 Following this will prompt them to address these issues or provide solutions. The types 2 and 4 are the specific bugs they must resolve. 1 could involve guidance via live chat. 3 appears to be a typical problem early in the game, expected to be fixed in upcoming updates. It's advisable to inform developers about all four points on their site.
I tend to be lazy with bug reports. For number 1 and 3, it's already known and impacts many users, so I won't be concerned. For number 2, it only happened once after the update; if it occurs again, I'll submit a report.
I just purchased the game yesterday and although I had a lot of fun, there are a few problems I’m facing. Sniper rifles are extremely powerful. They’ve been available on PC in previous CoD titles. It’s obvious they’re tuned for the controller—most console guns have auto-aim, but a scoped sniper doesn’t, which feels like a disadvantage for console players. On the other hand, with precise mouse control it’s surprisingly easy to hit targets consistently at close or long range. This was a major issue for me in BO3 as well; it was frustrating to be constantly on the receiving end of a single shot. The character skins seem a bit clunky. The new Mexican-style ones are particularly disappointing. On low tick servers, this is especially noticeable due to the 'magic bullet' effect. You might manage to dodge a corner and escape, but on the opponent’s screen you never realize you were there—again, not just a problem with this game. There was also a lack of weapons at launch in BO3, and new guns were hidden behind random loot crates, making it nearly impossible to obtain them. Throughout my playtime, I never managed to get a new weapon from a loot box. It’s clear the developers made it difficult unless you spent a lot of money. Over the next few weeks, I expect my complaints will increase. Even though I enjoyed CoD overall, nothing makes me as frustrated as these issues. I don’t enjoy the specialist class as much now, although it will take some time to explain why. Some abilities really irritate me when I face them. I’ve never felt more helpless in a CoD game—just because of their unique powers. Like that one character that can single-shot anyone, it’s frustrating because of how powerful they are. Despite all this, I still think it’s better than WW2, which was disappointing. If you’re after ground combat, this is where CoD really shines. Shooting feels satisfying. I appreciate the longer kill times, and some new game types are enjoyable. It’ll be interesting to see how I feel in the coming weeks. I bought the more expensive version, so I’m hoping it’s worth it.