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Bf1 DX12

Bf1 DX12

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Yoyo7043
Junior Member
2
11-14-2016, 09:37 AM
#1
You're doing great! Releasing 12 frames per second should help maintain smooth performance, especially if you're aiming for higher frame rates.
Y
Yoyo7043
11-14-2016, 09:37 AM #1

You're doing great! Releasing 12 frames per second should help maintain smooth performance, especially if you're aiming for higher frame rates.

I
Ireo
Member
150
11-14-2016, 12:20 PM
#2
DX12 isn't optimized for Nvidia or AMD GPUs. BF1 was designed for DX11. Source:
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Ireo
11-14-2016, 12:20 PM #2

DX12 isn't optimized for Nvidia or AMD GPUs. BF1 was designed for DX11. Source:

S
SuperBerserker
Junior Member
28
11-14-2016, 06:03 PM
#3
It seems unlikely anyone will see a change, but I understand that DX12 on BF1 isn’t compatible with SLI at the moment—it’s only supported by DX11 right now.
S
SuperBerserker
11-14-2016, 06:03 PM #3

It seems unlikely anyone will see a change, but I understand that DX12 on BF1 isn’t compatible with SLI at the moment—it’s only supported by DX11 right now.

T
tangtang11
Junior Member
2
11-14-2016, 07:46 PM
#4
Maybe half a frame is sufficient.
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tangtang11
11-14-2016, 07:46 PM #4

Maybe half a frame is sufficient.

S
sirbreno
Member
191
11-14-2016, 10:49 PM
#5
This doesn't imply you won't notice a performance improvement with DX12.
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sirbreno
11-14-2016, 10:49 PM #5

This doesn't imply you won't notice a performance improvement with DX12.

C
cookiedough909
Posting Freak
782
11-15-2016, 06:30 AM
#6
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cookiedough909
11-15-2016, 06:30 AM #6

I
Ikarus_ORG
Member
226
11-15-2016, 11:53 AM
#7
BF1 was developed for DX11, meaning the gains should be minimal. It’s similar to constructing a V4 and then adding two more Vs, effectively discarding the air intake.
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Ikarus_ORG
11-15-2016, 11:53 AM #7

BF1 was developed for DX11, meaning the gains should be minimal. It’s similar to constructing a V4 and then adding two more Vs, effectively discarding the air intake.

C
cw1502
Member
79
11-15-2016, 03:20 PM
#8
I'm observing the video closely. It's impressive how smoothly certain cards perform, especially when viewed in 4K resolution.
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cw1502
11-15-2016, 03:20 PM #8

I'm observing the video closely. It's impressive how smoothly certain cards perform, especially when viewed in 4K resolution.

H
hugoconore
Junior Member
6
11-17-2016, 10:21 AM
#9
It definitely isn't a Crysis game.
H
hugoconore
11-17-2016, 10:21 AM #9

It definitely isn't a Crysis game.

C
C9TOXICMID
Member
53
12-06-2016, 03:51 AM
#10
dx12 causes lower frame rates and more stuttering, as I've noticed. This issue seems to involve keeping Ctrl+equipment active, which brings FPS down to around 35.
C
C9TOXICMID
12-06-2016, 03:51 AM #10

dx12 causes lower frame rates and more stuttering, as I've noticed. This issue seems to involve keeping Ctrl+equipment active, which brings FPS down to around 35.

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