Bf1 DX12
Bf1 DX12
It seems unlikely anyone will see a change, but I understand that DX12 on BF1 isn’t compatible with SLI at the moment—it’s only supported by DX11 right now.
BF1 was developed for DX11, meaning the gains should be minimal. It’s similar to constructing a V4 and then adding two more Vs, effectively discarding the air intake.
dx12 causes lower frame rates and more stuttering, as I've noticed. This issue seems to involve keeping Ctrl+equipment active, which brings FPS down to around 35.