F5F Stay Refreshed Power Users Overclocking Benefits of reducing FPS include improved performance and smoother gameplay.

Benefits of reducing FPS include improved performance and smoother gameplay.

Benefits of reducing FPS include improved performance and smoother gameplay.

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saukeuchiuchi
Senior Member
621
07-22-2016, 01:34 PM
#1
Your monitor runs at 144hz and your FPS is limited to 142, but in intense games you see drops to 65-110. Capping FPS at 105 might improve stability.
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saukeuchiuchi
07-22-2016, 01:34 PM #1

Your monitor runs at 144hz and your FPS is limited to 142, but in intense games you see drops to 65-110. Capping FPS at 105 might improve stability.

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NooLele
Posting Freak
847
07-24-2016, 05:52 AM
#2
Ensure your graphics card supports freesync. NVIDIA has just updated its driver to allow G-sync on certain compatible freesync monitors, making it important to verify compatibility with your display. For AMD models, freesync is not supported.

Confirm that freesync is activated in the settings of your monitors.

Check that freesync/g-sync is enabled within the AMD/NVIDIA control panel.

Adjust your frame rate to be a few frames below your monitor’s refresh rate, since exceeding it can prevent freesync/g-sync from functioning properly.

Your drop to 65fps shouldn’t interfere with freesync/g-sync, as the lowest refresh rate is typically lower than that. However, this might vary depending on your specific monitor.

To maintain a more consistent frame rate, consider reducing graphics settings to hit your frame cap, or adjust your frame cap to match your actual FPS.

A stable FPS is generally not critical for freesync/g-sync, as the variable refresh rate helps eliminate stuttering.

It’s wise to gather information from multiple sources to confirm your setup, as there might be variations.
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NooLele
07-24-2016, 05:52 AM #2

Ensure your graphics card supports freesync. NVIDIA has just updated its driver to allow G-sync on certain compatible freesync monitors, making it important to verify compatibility with your display. For AMD models, freesync is not supported.

Confirm that freesync is activated in the settings of your monitors.

Check that freesync/g-sync is enabled within the AMD/NVIDIA control panel.

Adjust your frame rate to be a few frames below your monitor’s refresh rate, since exceeding it can prevent freesync/g-sync from functioning properly.

Your drop to 65fps shouldn’t interfere with freesync/g-sync, as the lowest refresh rate is typically lower than that. However, this might vary depending on your specific monitor.

To maintain a more consistent frame rate, consider reducing graphics settings to hit your frame cap, or adjust your frame cap to match your actual FPS.

A stable FPS is generally not critical for freesync/g-sync, as the variable refresh rate helps eliminate stuttering.

It’s wise to gather information from multiple sources to confirm your setup, as there might be variations.

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Sebluigi
Senior Member
727
07-24-2016, 09:59 AM
#3
Will reducing your FPS cap from 142 to 105 cause fewer frame drops on your AMD graphics card?
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Sebluigi
07-24-2016, 09:59 AM #3

Will reducing your FPS cap from 142 to 105 cause fewer frame drops on your AMD graphics card?

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EmGraceComp
Junior Member
12
07-24-2016, 06:35 PM
#4
Setting the frame rate cap at 105 would still result in 65 fps. However, maintaining an average of about 110 fps might provide a steadier frame rate when capped at 105.
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EmGraceComp
07-24-2016, 06:35 PM #4

Setting the frame rate cap at 105 would still result in 65 fps. However, maintaining an average of about 110 fps might provide a steadier frame rate when capped at 105.

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britek
Junior Member
46
08-10-2016, 01:53 PM
#5
The issue with FPS is that adding a limit causes input lag. There are advantages like reduced screen tearing, but as spooky salad mentioned. The power of Gsync or adaptive sync to match the number of frames shown with the graphics card's output can solve both problems.
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britek
08-10-2016, 01:53 PM #5

The issue with FPS is that adding a limit causes input lag. There are advantages like reduced screen tearing, but as spooky salad mentioned. The power of Gsync or adaptive sync to match the number of frames shown with the graphics card's output can solve both problems.