F5F Stay Refreshed Software PC Gaming Ben communicates with the Star Citizens FPS about an indefinite postponement

Ben communicates with the Star Citizens FPS about an indefinite postponement

Ben communicates with the Star Citizens FPS about an indefinite postponement

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CaptainJakk
Junior Member
30
01-05-2023, 08:06 PM
#1
Posting late today, but better late than never! From Bens mouth:
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CaptainJakk
01-05-2023, 08:06 PM #1

Posting late today, but better late than never! From Bens mouth:

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Itz_Seby_PvP
Member
102
01-06-2023, 09:03 AM
#2
I had assumed it would be a pause in the tool where no details are shared until much later, around eight years hence.
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Itz_Seby_PvP
01-06-2023, 09:03 AM #2

I had assumed it would be a pause in the tool where no details are shared until much later, around eight years hence.

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ItsTheSoul
Senior Member
410
01-08-2023, 04:56 PM
#3
We must overhaul several basic backend components and address critical animation problems before any advantage comes from a launch. The key point I want to emphasize is that Star Marine isn’t an afterthought—it’s a core element of Star Citizen, integral to the experience. We’re not developing a massive first-person shooter; we’re creating a game that relies on this technology to function. Star Marine serves as the essential link between planetary surfaces and space combat, acting as the foundation for seamless transitions. One of the most overlooked yet vital parts of development is crafting the hidden systems that shape the final product. That’s what matters. These aren’t just building a FPS from scratch; this game depends heavily on it, providing stability and depth for everything else.
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ItsTheSoul
01-08-2023, 04:56 PM #3

We must overhaul several basic backend components and address critical animation problems before any advantage comes from a launch. The key point I want to emphasize is that Star Marine isn’t an afterthought—it’s a core element of Star Citizen, integral to the experience. We’re not developing a massive first-person shooter; we’re creating a game that relies on this technology to function. Star Marine serves as the essential link between planetary surfaces and space combat, acting as the foundation for seamless transitions. One of the most overlooked yet vital parts of development is crafting the hidden systems that shape the final product. That’s what matters. These aren’t just building a FPS from scratch; this game depends heavily on it, providing stability and depth for everything else.

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PRO__PVP
Member
64
01-18-2023, 12:44 PM
#4
On RTV it seemed possible that the initial PTU rollouts could begin as soon as next week, provided everything proceeds as planned—though that’s unlikely.
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PRO__PVP
01-18-2023, 12:44 PM #4

On RTV it seemed possible that the initial PTU rollouts could begin as soon as next week, provided everything proceeds as planned—though that’s unlikely.

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163
01-25-2023, 11:02 PM
#5
It looks like you're thinking about a possible early phase of Arena Commander 2.0. Flying the Super Horny alongside @Napper198 appears to be holding steady, provided you kept the gun in place, and it seems the ship won't adapt well to changes in its mass when relocating.
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Cookie0verDose
01-25-2023, 11:02 PM #5

It looks like you're thinking about a possible early phase of Arena Commander 2.0. Flying the Super Horny alongside @Napper198 appears to be holding steady, provided you kept the gun in place, and it seems the ship won't adapt well to changes in its mass when relocating.

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SteveK
Junior Member
15
02-12-2023, 03:16 PM
#6
I'm really looking forward to the Merlin right now. I'm eager to see how it flies and whether it's a good fit for my Andromeda project.
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SteveK
02-12-2023, 03:16 PM #6

I'm really looking forward to the Merlin right now. I'm eager to see how it flies and whether it's a good fit for my Andromeda project.

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DaintyChicken
Junior Member
15
02-14-2023, 02:35 PM
#7
It might resemble the M50, making it quite enjoyable to ride if you're not otherwise interested. If Bens price estimate holds true, I’ll definitely grab one.
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DaintyChicken
02-14-2023, 02:35 PM #7

It might resemble the M50, making it quite enjoyable to ride if you're not otherwise interested. If Bens price estimate holds true, I’ll definitely grab one.

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Chassabelle
Junior Member
19
02-15-2023, 01:11 PM
#8
The cost is likely between the Buggy and an Aurora. If that’s the case, I’d really hope they don’t bundle it with a starter ship (though I doubt it). It could be affordable, but it’ll feel much weaker compared to the other options...
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Chassabelle
02-15-2023, 01:11 PM #8

The cost is likely between the Buggy and an Aurora. If that’s the case, I’d really hope they don’t bundle it with a starter ship (though I doubt it). It could be affordable, but it’ll feel much weaker compared to the other options...

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DrBrokenBones
Senior Member
378
02-21-2023, 06:28 AM
#9
It seems like this will just be an add-on due to limited flexibility. It’s compact, equipped with simple weapons and shields, no jump drive or bed, but it’s fast. Flying with the M50 in a free flight round feels more enjoyable than expected, and I suspect the same applies for the Merlin Now. I’m just looking for docking clamps for the bottom of my Aurora LX—it’s the luxury version after all.
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DrBrokenBones
02-21-2023, 06:28 AM #9

It seems like this will just be an add-on due to limited flexibility. It’s compact, equipped with simple weapons and shields, no jump drive or bed, but it’s fast. Flying with the M50 in a free flight round feels more enjoyable than expected, and I suspect the same applies for the Merlin Now. I’m just looking for docking clamps for the bottom of my Aurora LX—it’s the luxury version after all.

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ToxicOPM
Member
62
02-22-2023, 03:27 PM
#10
What everyone seems to forget is the fact that all the ships will actually burn fuel and I don't expect the Merlin to have much of that; Maybe just enough to get from one end of a system to another. It is a short range fighter after all. I don't think even something like a Hornet will do more than three systems before it needs refueling. I'm still waiting on a design post for fuel, it'll be very interesting to see what they'll come up with.
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ToxicOPM
02-22-2023, 03:27 PM #10

What everyone seems to forget is the fact that all the ships will actually burn fuel and I don't expect the Merlin to have much of that; Maybe just enough to get from one end of a system to another. It is a short range fighter after all. I don't think even something like a Hornet will do more than three systems before it needs refueling. I'm still waiting on a design post for fuel, it'll be very interesting to see what they'll come up with.

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