Battlefield 5 (and 1) input lag in DX11 versus DX12, stuttering at top frame rates?
Battlefield 5 (and 1) input lag in DX11 versus DX12, stuttering at top frame rates?
I'm going to guess this has been touched on before so will keep it short, but playing BFV with DX12 i get way way more frames, could probably easily break 160fps, don't know as i have it restricted as to not break FreeSync range of 144hz monitor locking it at 120hz ingame, but with DX12 i get great frames yet the whole game feels weird. Im on RX590 for what its worth. With DX11 i lose both CPU and GPU utilization (as in it tanks my system much less, but produces less frame-rates) and frames get reduced to 90-120, instead of constantly pinging above the 120fps cap i have set ingame, but it feels LESS stuttery then DX12, like there is less lag. I get a dramatic sense of imput latency with DX12 because reliably (possibly psychosomatic, addict insane) lose more fair 1v1s, feel like im behind the game, i see somebody and they are already shooting at me rather me seeing them, having good chance to make first shot, feels like i genuinely have latency problems i dont see in 90% of games.
Any clue about this?
in BF5? because that definitely doesn't match my monitor. I once had windows set to 119 herts running PUBG at 120hz by accident (it was the in-game limit), and it kept tearing up. Eventually, I realized windows fixed it to 119 again and switched it back to 144 freeframe, which worked properly at that speed.