F5F Stay Refreshed Software PC Gaming Ask about visuals and card-related topics.

Ask about visuals and card-related topics.

Ask about visuals and card-related topics.

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Johannes1209
Junior Member
40
12-24-2016, 10:08 AM
#1
Hello, I have some questions and worries about my GPU and display settings for gaming at 23" 1080p with 60 Hz. I hope this isn’t in the wrong place because it mentions GPUs, but my main concern is about graphics. I just upgraded to an EVGA GTX 980 SC and noticed a noticeable improvement. Of course, as someone who loves graphics, I’m thinking about getting another 980 to be extra. I figured if I use SLI with multiple 980s, I won’t have to worry about graphics settings for a long time. Would it really make sense? I could just set everything to Ultra and skip the adjustments. Am I mistaken in thinking that? I mean, will it be worth SLI'ing with a 23" 1080p @ 60 Hz monitor? The reason is I want to push every game to its limit. Now I can, but I have to tweak things like “God Rays,” AA values, etc.—things I thought would keep a steady frame rate, but others can’t. I see frame rate spikes in games such as Unity, Far Cry 4, Battlefield 4, etc. I know this has been talked about a lot, but I have to ask: how realistic is it to set the dial to “11” with just a 980? Or should I just fine-tune the graphics sliders to minimal AA, shadows, and Nvidia Gameworks options? What counts as a good amount of AA and how can I tell the difference between the various settings? Same questions about shadows and other options. Are the changes between pre-set levels (Low, Medium, High, Ultra) that big? I’d imagine jumping from low/medium to high would be the biggest change. Should I try DSR and what does that mean? Can I enable DSR with a 980 while lowering AA and boosting everything else? I know some of you might say these questions or answers are very personal. Still, I’m hoping to find people who know a lot about this area so I can better understand graphics settings, especially since I’m new to it. Thanks in advance for any help or advice you can give!
J
Johannes1209
12-24-2016, 10:08 AM #1

Hello, I have some questions and worries about my GPU and display settings for gaming at 23" 1080p with 60 Hz. I hope this isn’t in the wrong place because it mentions GPUs, but my main concern is about graphics. I just upgraded to an EVGA GTX 980 SC and noticed a noticeable improvement. Of course, as someone who loves graphics, I’m thinking about getting another 980 to be extra. I figured if I use SLI with multiple 980s, I won’t have to worry about graphics settings for a long time. Would it really make sense? I could just set everything to Ultra and skip the adjustments. Am I mistaken in thinking that? I mean, will it be worth SLI'ing with a 23" 1080p @ 60 Hz monitor? The reason is I want to push every game to its limit. Now I can, but I have to tweak things like “God Rays,” AA values, etc.—things I thought would keep a steady frame rate, but others can’t. I see frame rate spikes in games such as Unity, Far Cry 4, Battlefield 4, etc. I know this has been talked about a lot, but I have to ask: how realistic is it to set the dial to “11” with just a 980? Or should I just fine-tune the graphics sliders to minimal AA, shadows, and Nvidia Gameworks options? What counts as a good amount of AA and how can I tell the difference between the various settings? Same questions about shadows and other options. Are the changes between pre-set levels (Low, Medium, High, Ultra) that big? I’d imagine jumping from low/medium to high would be the biggest change. Should I try DSR and what does that mean? Can I enable DSR with a 980 while lowering AA and boosting everything else? I know some of you might say these questions or answers are very personal. Still, I’m hoping to find people who know a lot about this area so I can better understand graphics settings, especially since I’m new to it. Thanks in advance for any help or advice you can give!

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jesus_xus
Member
160
12-24-2016, 12:09 PM
#2
Avoid the 980 at sixty hertz for sixty-eight thousand pixels. That’s excessive. Just one 980 is enough.
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jesus_xus
12-24-2016, 12:09 PM #2

Avoid the 980 at sixty hertz for sixty-eight thousand pixels. That’s excessive. Just one 980 is enough.

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MasterFarr2K
Junior Member
28
12-26-2016, 06:02 PM
#3
980 SLI at 1080P 60 Hz delivers top performance. One 980 unit should let you run every well-optimized game smoothly at a steady 60 FPS while boosting graphics to full capacity. Even partial optimization can noticeably improve frame rates. Aim for 2x or 4x settings; 8x is overkill, especially at 1080P. Save some money now and upgrade later if needed.
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MasterFarr2K
12-26-2016, 06:02 PM #3

980 SLI at 1080P 60 Hz delivers top performance. One 980 unit should let you run every well-optimized game smoothly at a steady 60 FPS while boosting graphics to full capacity. Even partial optimization can noticeably improve frame rates. Aim for 2x or 4x settings; 8x is overkill, especially at 1080P. Save some money now and upgrade later if needed.

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CobraBlizard
Member
229
12-26-2016, 07:38 PM
#4
We need 1,980 to hit that target. It's more than sufficient. Yes, definitely. With your GPU, you've got everything. But I'd trade a little of the AA for DSR textures. Go all-ULTRA and give it a shot with those textures—it's worth the effort.
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CobraBlizard
12-26-2016, 07:38 PM #4

We need 1,980 to hit that target. It's more than sufficient. Yes, definitely. With your GPU, you've got everything. But I'd trade a little of the AA for DSR textures. Go all-ULTRA and give it a shot with those textures—it's worth the effort.

H
huuskyjerk
Member
170
12-27-2016, 12:19 AM
#5
The distinction between High and Ultra settings mainly affects graphics quality, performance, and visual fidelity. It often involves a mix of factors like textures, shadows, anti-aliasing, and overall rendering settings.
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huuskyjerk
12-27-2016, 12:19 AM #5

The distinction between High and Ultra settings mainly affects graphics quality, performance, and visual fidelity. It often involves a mix of factors like textures, shadows, anti-aliasing, and overall rendering settings.

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_Mechalord_
Member
61
12-27-2016, 06:28 AM
#6
You can discuss FPS and its impact on performance. The threshold of 60 FPS is often seen as playable because it provides smooth gameplay, while 30 FPS typically feels choppy and less responsive. Differences in visuals may arise from how the game renders at varying speeds. When frame rate drops, stuttering occurs due to insufficient processing power to maintain consistent updates.
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_Mechalord_
12-27-2016, 06:28 AM #6

You can discuss FPS and its impact on performance. The threshold of 60 FPS is often seen as playable because it provides smooth gameplay, while 30 FPS typically feels choppy and less responsive. Differences in visuals may arise from how the game renders at varying speeds. When frame rate drops, stuttering occurs due to insufficient processing power to maintain consistent updates.

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TheSlashMC
Junior Member
13
12-27-2016, 11:29 AM
#7
It varies by game. Overall, there are minor variations, but you don't need to adjust settings for your GPU in this situation.
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TheSlashMC
12-27-2016, 11:29 AM #7

It varies by game. Overall, there are minor variations, but you don't need to adjust settings for your GPU in this situation.

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DriveIn
Senior Member
739
12-27-2016, 01:20 PM
#8
60 is viewed as smooth. I think dips down to 40 are still okay. But this comes from my 4K gaming setup—willing to trade FPS for better picture quality. Do you enable Vsync while playing?
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DriveIn
12-27-2016, 01:20 PM #8

60 is viewed as smooth. I think dips down to 40 are still okay. But this comes from my 4K gaming setup—willing to trade FPS for better picture quality. Do you enable Vsync while playing?

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J_Bubbles
Member
59
12-27-2016, 03:31 PM
#9
Occasionally, I recall needing to play Black Flag due to screen issues. Would it be better to run it or not?
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J_Bubbles
12-27-2016, 03:31 PM #9

Occasionally, I recall needing to play Black Flag due to screen issues. Would it be better to run it or not?

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Ernst_sel
Member
246
12-27-2016, 04:40 PM
#10
As discussed earlier, the outcome varies depending on the game. What stands out to me most is the shadow details and the AA effects—they significantly impact performance and are crucial for me. At least when textures reach their full potential.
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Ernst_sel
12-27-2016, 04:40 PM #10

As discussed earlier, the outcome varies depending on the game. What stands out to me most is the shadow details and the AA effects—they significantly impact performance and are crucial for me. At least when textures reach their full potential.

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