F5F Stay Refreshed Hardware Desktop Are games frequently crashing during custom builds?

Are games frequently crashing during custom builds?

Are games frequently crashing during custom builds?

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ninty99
Member
107
04-30-2022, 02:22 PM
#11
It seems the setup might need more power than available, especially when comparing these components.
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ninty99
04-30-2022, 02:22 PM #11

It seems the setup might need more power than available, especially when comparing these components.

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Andy31576
Member
188
04-30-2022, 03:47 PM
#12
Good point. If the OP is okay with BIOS adjustments, they might restrict the CPU’s PL2 to 200W or less and PL1 to 125W during a stability test. This could help limit total power usage. They may also have a motherboard that allows unlimited CPU power by default.
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Andy31576
04-30-2022, 03:47 PM #12

Good point. If the OP is okay with BIOS adjustments, they might restrict the CPU’s PL2 to 200W or less and PL1 to 125W during a stability test. This could help limit total power usage. They may also have a motherboard that allows unlimited CPU power by default.

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Foxing_Box
Member
80
04-30-2022, 05:20 PM
#13
I was really hoping the GPU wasn't the issue. But with the new artifacts I've seen, I'm starting to think there might be a hardware problem somewhere between the PSU, GPU, and memory. Unfortunately, I don't have a spare PSU nearby that's powerful enough to replace it for testing. I didn't expect the PSU's full 1000W capacity to be the cause, since it hasn't been an issue until about last month, but who knows?

For reference, the artifacts I've noticed aren't as intense as those found in image searches. They mostly appear as small gray squares in the upper left corner now and then. Probably just a side effect of artifacting.

The power spikes from the GPU seem logical given the symptoms, especially since these crashes often happen when loading. I'm planning to run Memtest86 and let you know the outcome.

I'm open to trying that if necessary, but I'd prefer not to make any BIOS changes unless absolutely needed. I'll keep that in mind.

Thanks a lot to everyone so far!
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Foxing_Box
04-30-2022, 05:20 PM #13

I was really hoping the GPU wasn't the issue. But with the new artifacts I've seen, I'm starting to think there might be a hardware problem somewhere between the PSU, GPU, and memory. Unfortunately, I don't have a spare PSU nearby that's powerful enough to replace it for testing. I didn't expect the PSU's full 1000W capacity to be the cause, since it hasn't been an issue until about last month, but who knows?

For reference, the artifacts I've noticed aren't as intense as those found in image searches. They mostly appear as small gray squares in the upper left corner now and then. Probably just a side effect of artifacting.

The power spikes from the GPU seem logical given the symptoms, especially since these crashes often happen when loading. I'm planning to run Memtest86 and let you know the outcome.

I'm open to trying that if necessary, but I'd prefer not to make any BIOS changes unless absolutely needed. I'll keep that in mind.

Thanks a lot to everyone so far!

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yummydigletts
Junior Member
25
05-02-2022, 09:07 AM
#14
Okay, I've just made somewhat of a breakthrough, though I'm not sure I'm entirely happy about how I "fixed" it. I actually wound up enabling XMP 1 and tried launching my games again. Metro Exodus worked, but Cyberpunk still didn't. I checked the crash log for Cyberpunk and it said EXCEPTION_ACCESS_VIOLATION (0xC0000005). I looked this up and it seems like it's maybe a DirectX issue, which I suppose makes sense because I've had more difficulty playing Ready or Not with DirectX 12 than DirectX 11.
I then went back into my motherboard setup and underclocked my CPU's base clock speed from Auto (100.00 Mhz) to 86.00 Mhz. Suddenly everything seems to be working. Metro Exodus and Cyberpunk both launched, and I even got Helldivers 2 to successfully launch a mission. That's just been my experience in the 15 minutes of testing that I've done since making this change.
Obviously I'm not entirely happy, because underclocking my CPU is going to slow down my performance a bit. That said, I can only assume this points to some underlying issue somewhere. Can anyone help diagnose what must be going on under the hood here? I should not have to neuter my CPU to make my games start working again.
I did try to find the power consumption settings for the CPU like NedSmelly suggested, but I didn't see them anywhere. Maybe that's in the actual BIOS setup instead of the setup menu I bring up with F12 when the PC is booting.
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yummydigletts
05-02-2022, 09:07 AM #14

Okay, I've just made somewhat of a breakthrough, though I'm not sure I'm entirely happy about how I "fixed" it. I actually wound up enabling XMP 1 and tried launching my games again. Metro Exodus worked, but Cyberpunk still didn't. I checked the crash log for Cyberpunk and it said EXCEPTION_ACCESS_VIOLATION (0xC0000005). I looked this up and it seems like it's maybe a DirectX issue, which I suppose makes sense because I've had more difficulty playing Ready or Not with DirectX 12 than DirectX 11.
I then went back into my motherboard setup and underclocked my CPU's base clock speed from Auto (100.00 Mhz) to 86.00 Mhz. Suddenly everything seems to be working. Metro Exodus and Cyberpunk both launched, and I even got Helldivers 2 to successfully launch a mission. That's just been my experience in the 15 minutes of testing that I've done since making this change.
Obviously I'm not entirely happy, because underclocking my CPU is going to slow down my performance a bit. That said, I can only assume this points to some underlying issue somewhere. Can anyone help diagnose what must be going on under the hood here? I should not have to neuter my CPU to make my games start working again.
I did try to find the power consumption settings for the CPU like NedSmelly suggested, but I didn't see them anywhere. Maybe that's in the actual BIOS setup instead of the setup menu I bring up with F12 when the PC is booting.

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FuzzyMug
Senior Member
476
05-03-2022, 01:30 AM
#15
In BIOS navigate to ‘Advanced Mode’, Tweaker, Advanced CPU, Turbo power limits, Power limit TDP / Power limit time. Return base clock to normal before testing turbo and base power settings. Remember to choose a power limit time (Tau) with K processor; otherwise the motherboard will remain in turbo forever. Previously, 56 seconds was the standard for older K CPUs.
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FuzzyMug
05-03-2022, 01:30 AM #15

In BIOS navigate to ‘Advanced Mode’, Tweaker, Advanced CPU, Turbo power limits, Power limit TDP / Power limit time. Return base clock to normal before testing turbo and base power settings. Remember to choose a power limit time (Tau) with K processor; otherwise the motherboard will remain in turbo forever. Previously, 56 seconds was the standard for older K CPUs.

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Hingodu
Member
56
05-03-2022, 06:11 AM
#16
I was a bit lazy and just managed to keep the CPU clock speed down with my Band-Aid solution. Now I'm revisiting this thread because my friend showed me a video suggesting that Intel 13th/14th Gen Raptor Lake CPUs might fail after a short time and cause crashes when compiling shaders. The error "Out of video memory trying to allocate a rendering resource" was something I experienced before. Do you think this might be a hardware problem with my CPU? My friend also shared a Reddit thread recommending that many motherboards reroute too much power to this CPU. I plan to try it and let you know if it works.
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Hingodu
05-03-2022, 06:11 AM #16

I was a bit lazy and just managed to keep the CPU clock speed down with my Band-Aid solution. Now I'm revisiting this thread because my friend showed me a video suggesting that Intel 13th/14th Gen Raptor Lake CPUs might fail after a short time and cause crashes when compiling shaders. The error "Out of video memory trying to allocate a rendering resource" was something I experienced before. Do you think this might be a hardware problem with my CPU? My friend also shared a Reddit thread recommending that many motherboards reroute too much power to this CPU. I plan to try it and let you know if it works.

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