F5F Stay Refreshed Software PC Gaming Approvals for tablet/phone ship control app are being reviewed and partially confirmed.

Approvals for tablet/phone ship control app are being reviewed and partially confirmed.

Approvals for tablet/phone ship control app are being reviewed and partially confirmed.

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oggypop
Member
240
03-21-2016, 06:29 PM
#1
They were inquired about managing vessels via tablet or phone app, treating it as a dedicated control panel for your ship. They mentioned it’s something they’re interested in adding, though they aren’t developing it right now but strongly want it included.
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oggypop
03-21-2016, 06:29 PM #1

They were inquired about managing vessels via tablet or phone app, treating it as a dedicated control panel for your ship. They mentioned it’s something they’re interested in adding, though they aren’t developing it right now but strongly want it included.

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emil_166
Junior Member
10
03-23-2016, 01:55 AM
#2
It features a touch screen interface with a HUD or GUI similar to the one in the game. When you're not flying, it transforms into a mobile screen. I think it's better to have a display than just a keyboard with lots of letters—it feels more immersive.
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emil_166
03-23-2016, 01:55 AM #2

It features a touch screen interface with a HUD or GUI similar to the one in the game. When you're not flying, it transforms into a mobile screen. I think it's better to have a display than just a keyboard with lots of letters—it feels more immersive.

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Crimnix
Junior Member
10
03-30-2016, 06:35 PM
#3
It was included in the budget target as well IIRC
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Crimnix
03-30-2016, 06:35 PM #3

It was included in the budget target as well IIRC

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MrCringles
Member
154
03-31-2016, 12:30 AM
#4
Someone on Reddit was also working on it. I'll send you the link.
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MrCringles
03-31-2016, 12:30 AM #4

Someone on Reddit was also working on it. I'll send you the link.

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Aulexius
Junior Member
38
04-21-2016, 06:47 AM
#5
Discuss the ship control tablet update on Reddit.
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Aulexius
04-21-2016, 06:47 AM #5

Discuss the ship control tablet update on Reddit.

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ASAAD_3D
Member
199
04-22-2016, 10:31 AM
#6
The Roccat power grid setup is similar to what others have created. I've noticed people making interfaces for it before.
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ASAAD_3D
04-22-2016, 10:31 AM #6

The Roccat power grid setup is similar to what others have created. I've noticed people making interfaces for it before.

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WreckerSG
Member
201
04-29-2016, 02:43 PM
#7
I believe adding variable outputs like damage states, shield levels, and radar positions would make the experience more engaging. However, the challenge lies in balancing this with automation risks, which can lead to cheating. Without proper feedback, the sectors on his shield adjustments feel more like button presses rather than responsive positioning.
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WreckerSG
04-29-2016, 02:43 PM #7

I believe adding variable outputs like damage states, shield levels, and radar positions would make the experience more engaging. However, the challenge lies in balancing this with automation risks, which can lead to cheating. Without proper feedback, the sectors on his shield adjustments feel more like button presses rather than responsive positioning.

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Magundore
Member
219
04-30-2016, 08:13 PM
#8
You notice others attempting to cheat and misuse anything. CIG will handle it and they’ll stand firm if needed. Since this game is made for PC enthusiasts and supported by our shared passion, I’m confident it won’t become a major issue.
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Magundore
04-30-2016, 08:13 PM #8

You notice others attempting to cheat and misuse anything. CIG will handle it and they’ll stand firm if needed. Since this game is made for PC enthusiasts and supported by our shared passion, I’m confident it won’t become a major issue.

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Maximoreyrojo
Member
141
05-02-2016, 04:18 PM
#9
Being able to read variables directly would be really nice but I just don't see them doing it (with mods/private servers you should be able to but not on the PU). As much as I don't think they should allow access it would be nice if they did because at this point I intend to make my own controllers for SC (unless something much more fitting for space flight comes out before then) and that sort of feedback would allow me to do so much more but sadly its just the sort of thing that's far too easy to abuse. Normal hacks access that information through the memory but doing so allows the game to detect it much more easily and flag it as a hack.
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Maximoreyrojo
05-02-2016, 04:18 PM #9

Being able to read variables directly would be really nice but I just don't see them doing it (with mods/private servers you should be able to but not on the PU). As much as I don't think they should allow access it would be nice if they did because at this point I intend to make my own controllers for SC (unless something much more fitting for space flight comes out before then) and that sort of feedback would allow me to do so much more but sadly its just the sort of thing that's far too easy to abuse. Normal hacks access that information through the memory but doing so allows the game to detect it much more easily and flag it as a hack.

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keslcg
Member
166
05-03-2016, 07:11 AM
#10
I don't believe extra info means cheating; we really don't have any details on damage conditions at the moment. We're mostly using general descriptions. For instance, we know engines can be damaged, but it's unclear whether it's the port thrusters or the main engine. We're also unsure if weapons overheat due to overuse or cooling issues. Damage states should be announced clearly—critical, destroyed, and leaks like coolant would be helpful. Since we're in alpha, things should improve soon.
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keslcg
05-03-2016, 07:11 AM #10

I don't believe extra info means cheating; we really don't have any details on damage conditions at the moment. We're mostly using general descriptions. For instance, we know engines can be damaged, but it's unclear whether it's the port thrusters or the main engine. We're also unsure if weapons overheat due to overuse or cooling issues. Damage states should be announced clearly—critical, destroyed, and leaks like coolant would be helpful. Since we're in alpha, things should improve soon.

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