F5F Stay Refreshed Software PC Gaming Another stop on the road to nowhere.

Another stop on the road to nowhere.

Another stop on the road to nowhere.

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TwiistedFalcon
Junior Member
48
03-02-2025, 03:32 PM
#11
Some sections of the game performed poorly even on consoles, with the swampdarkdamnbeing the worst part.
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TwiistedFalcon
03-02-2025, 03:32 PM #11

Some sections of the game performed poorly even on consoles, with the swampdarkdamnbeing the worst part.

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SuperPieGames
Member
160
03-19-2025, 09:59 AM
#12
Dark Souls is completely unplayable in my view. It's the worst game ever made.
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SuperPieGames
03-19-2025, 09:59 AM #12

Dark Souls is completely unplayable in my view. It's the worst game ever made.

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The_Last_Prime
Junior Member
23
03-19-2025, 11:15 AM
#13
It doesn't work as intended, considering all the details* with the information provided. People seem to be repeating basic ideas without much depth, just copying what they see on YouTube. *A small glitch exists that prevents full thread loading until you manually adjust affinity for Core 0 in the task manager, then turn it back on after a short delay. The GPU optimization is decent but limited by large shadow maps and high textures at 8192p. My test showed smooth performance even with motion blur, medium shadows, and a powerful system—including a GTX 760, 16GB RAM, and an overclocked 3570K. I also used the Dying Light Manager mod to shift reflections to the CPU, which helped reduce some visual issues. Check it out on Steam Community.*
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The_Last_Prime
03-19-2025, 11:15 AM #13

It doesn't work as intended, considering all the details* with the information provided. People seem to be repeating basic ideas without much depth, just copying what they see on YouTube. *A small glitch exists that prevents full thread loading until you manually adjust affinity for Core 0 in the task manager, then turn it back on after a short delay. The GPU optimization is decent but limited by large shadow maps and high textures at 8192p. My test showed smooth performance even with motion blur, medium shadows, and a powerful system—including a GTX 760, 16GB RAM, and an overclocked 3570K. I also used the Dying Light Manager mod to shift reflections to the CPU, which helped reduce some visual issues. Check it out on Steam Community.*

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PudimA
Member
114
04-08-2025, 07:04 PM
#14
It was very problematic and appears to be using resources inefficiently, showing poor optimization. We discussed this earlier, I believe.
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PudimA
04-08-2025, 07:04 PM #14

It was very problematic and appears to be using resources inefficiently, showing poor optimization. We discussed this earlier, I believe.

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zebragirlC
Member
115
04-09-2025, 05:22 PM
#15
260x works well with 35-55fps textures at high settings, while lower settings perform fine on low (reduced view distance). I found no performance problems despite using it. The 270x also runs smoothly here, especially when enabling their anti-aliasing. FPS stays consistent with only slight drops compared to the 260x. I didn’t check CPU stats, but there were no noticeable stutters or issues in-game. Dying Light is a solid port, though the view distance can be a bottleneck.
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zebragirlC
04-09-2025, 05:22 PM #15

260x works well with 35-55fps textures at high settings, while lower settings perform fine on low (reduced view distance). I found no performance problems despite using it. The 270x also runs smoothly here, especially when enabling their anti-aliasing. FPS stays consistent with only slight drops compared to the 260x. I didn’t check CPU stats, but there were no noticeable stutters or issues in-game. Dying Light is a solid port, though the view distance can be a bottleneck.

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MinecraftMj2
Junior Member
6
04-10-2025, 06:55 AM
#16
Having additional RAM improves the viewing experience. Since view distance depends on the amount of AI, geometry, and animation data loaded, Dying Light can utilize more than 8GB of memory. Likely the first title with this capability, according to what I know.
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MinecraftMj2
04-10-2025, 06:55 AM #16

Having additional RAM improves the viewing experience. Since view distance depends on the amount of AI, geometry, and animation data loaded, Dying Light can utilize more than 8GB of memory. Likely the first title with this capability, according to what I know.

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Gabokazu
Posting Freak
814
04-10-2025, 08:22 AM
#17
I didn’t even notice... it’s on my MSI OSD. I should have seen it sooner. Next time I’ll check it out. (Currently running 8GB)
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Gabokazu
04-10-2025, 08:22 AM #17

I didn’t even notice... it’s on my MSI OSD. I should have seen it sooner. Next time I’ll check it out. (Currently running 8GB)

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Blocka1223
Junior Member
2
04-10-2025, 09:13 AM
#18
That Norwegian developer can fine-tune any game to run smoothly, but players shouldn't have to spend hours adjusting settings or applying patches just to get the performance they expect. You won't see the image quality you anticipate from your hardware, as is common in most other titles. It's disappointing when developers rush day one fixes without proper debugging and testing, making it harder for users to rely on their own tools—like the Dying Light Management Tool they created themselves—to solve problems.
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Blocka1223
04-10-2025, 09:13 AM #18

That Norwegian developer can fine-tune any game to run smoothly, but players shouldn't have to spend hours adjusting settings or applying patches just to get the performance they expect. You won't see the image quality you anticipate from your hardware, as is common in most other titles. It's disappointing when developers rush day one fixes without proper debugging and testing, making it harder for users to rely on their own tools—like the Dying Light Management Tool they created themselves—to solve problems.

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StefanB00S
Member
61
04-10-2025, 07:36 PM
#19
Dying Light is a solid port. It may have some CPU optimization issues, but it still works fine. It’s not worth worrying about its quality.
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StefanB00S
04-10-2025, 07:36 PM #19

Dying Light is a solid port. It may have some CPU optimization issues, but it still works fine. It’s not worth worrying about its quality.

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ThorbenLOL
Junior Member
42
04-12-2025, 02:57 AM
#20
I think there is a Steam curator thingy that does this. Has a whole shit ton of games on it already
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ThorbenLOL
04-12-2025, 02:57 AM #20

I think there is a Steam curator thingy that does this. Has a whole shit ton of games on it already

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