Andromeda struggles with 1080 Ti performance.
Andromeda struggles with 1080 Ti performance.
Hello, you're using a Core i5-4590 (3.5) with 16GB DDR4 RAM and an MSI Aero 1080 Ti monitor. You're running Windows 7 Pro, full screen at 1200p, and have tried both windowed and full screen. On the Nexus and Tempest you experience lower frame rates, sometimes dropping below 50 FPS, while EOS Desert shows higher numbers (110-120) but often halves them. Your settings are at maximum except for shadows and effects quality. The game runs on an SSD, and your GPU stays around 50-60% usage. CPU usage is about 4 threads in the 80s with occasional spikes near 90. RAM is at 11GB used. You suspect the GPU might be bottlenecking the CPU, especially since your CPU isn't overclocked and has only four cores. Despite this, you're expecting better performance from a 1080 Ti given the benchmark numbers, but the numbers don’t match what you’re seeing. You also found an article suggesting that even strong CPUs can struggle with certain games at ultra settings. It seems you're looking for a reason behind the inconsistent performance rather than specific tweaks.
Full disclosure i don't have ME:Andromeda, but a suggestion that you might try is to play around with AA settings and other post processing effects. These in my experience could cause the game to dip in fps. Do you play in full screen? Which resolution? These info might help other who have this game and can give you tips. Lastly, if you play on Windows 10-latest update, have you deactivated the new gaming features that come with the OS? These cause issue in most games.
I refined my details for greater accuracy. Please note, I’m not expressing dissatisfaction, but I’m concerned about the significant discrepancy between the site information and my outcomes.
Even when your CPU isn't at full capacity it can still limit performance. This appears to be the situation here. It seems like a significant issue. Consider reducing your CPU usage (perhaps there are BIOS options you can explore) or lowering mesh quality, which could also assist.
Absolutely. I believe the issue might be related to the CPU as well.
This behavior can happen even with moderate CPU usage because the GPU still struggles to keep up. It often occurs when the GPU isn’t fully utilized, but the CPU is handling more work than the GPU can process efficiently. In this case, the bottleneck shifts to the GPU’s memory bandwidth or processing speed, especially at lower core utilization levels.
I understand you're looking for a more affordable setup. A Core i7 7700 with a cheap motherboard could help reduce bottlenecks, even if the CPU speed isn't huge. Compared to a Core i5 4690 (3.5-3.9 in boost), the 7700 offers better performance (3.6-4.2). The 1080Ti was a nice surprise, but it didn’t match well. You're planning to run at 4K with G-SYNC and want to see if upgrading makes sense. It might be worth it if you can replace the old components and get a better fit in your current case. In about 3-5 years, DX12 could improve HT support, but that’s something to keep an eye on.
I switched to Windows 10, turned off all NVIDIA Game Center features such as sharing, and reinstalled the game. Performance improved significantly—about 5 to 10 frames per second. Thanks!