F5F Stay Refreshed Software PC Gaming Andromeda performance metrics are available.

Andromeda performance metrics are available.

Andromeda performance metrics are available.

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TheFlashBrasil
Junior Member
47
10-18-2023, 07:26 AM
#11
I found the idea a bit average at first, but it has the potential to improve over time. It’s unrelated to her and occurs 200 years after the main story. You weren’t constantly pressured to be either good or bad; you made choices that fit your character more naturally. In Andromeda, those options were taken away.
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TheFlashBrasil
10-18-2023, 07:26 AM #11

I found the idea a bit average at first, but it has the potential to improve over time. It’s unrelated to her and occurs 200 years after the main story. You weren’t constantly pressured to be either good or bad; you made choices that fit your character more naturally. In Andromeda, those options were taken away.

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JUANI_10PVP
Member
165
10-18-2023, 12:21 PM
#12
Did they? In ME2, you had to achieve a specific goal to receive positive feedback from every player, which made me dislike playing it too much. Likely that was the reason for my dislike of the game as well.
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JUANI_10PVP
10-18-2023, 12:21 PM #12

Did they? In ME2, you had to achieve a specific goal to receive positive feedback from every player, which made me dislike playing it too much. Likely that was the reason for my dislike of the game as well.

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JayBatMe
Member
63
10-19-2023, 02:25 PM
#13
I'm talking about the latest performance summaries and project updates.
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JayBatMe
10-19-2023, 02:25 PM #13

I'm talking about the latest performance summaries and project updates.

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KrazyDimi
Member
143
10-21-2023, 03:14 PM
#14
Maintaining strong bonds during personal challenges in ME2.
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KrazyDimi
10-21-2023, 03:14 PM #14

Maintaining strong bonds during personal challenges in ME2.

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TheFallenRose
Senior Member
616
10-22-2023, 04:20 PM
#15
These tasks are about commitment rather than rebellion or perfection, offering participants a possibility of enduring survival in suicide operations.
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TheFallenRose
10-22-2023, 04:20 PM #15

These tasks are about commitment rather than rebellion or perfection, offering participants a possibility of enduring survival in suicide operations.

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Bl4sTeD
Member
172
10-22-2023, 05:11 PM
#16
I recall missing communication with certain characters because of my low renegade level, specifically Jack (I believe that's her name).
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Bl4sTeD
10-22-2023, 05:11 PM #16

I recall missing communication with certain characters because of my low renegade level, specifically Jack (I believe that's her name).

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awclam
Junior Member
48
10-23-2023, 06:56 PM
#17
I completed the Paragon Fem Shep playthrough and finished all loyalty missions. I also ran through it with the wiki to make sure I covered everything for my run. For Renegade, I think loyalty would drop if you treated everyone poorly.
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awclam
10-23-2023, 06:56 PM #17

I completed the Paragon Fem Shep playthrough and finished all loyalty missions. I also ran through it with the wiki to make sure I covered everything for my run. For Renegade, I think loyalty would drop if you treated everyone poorly.

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PatrykMiki9
Junior Member
1
10-23-2023, 07:14 PM
#18
I've accumulated over 60 hours in the game, with 82% of it finished. I've also experimented a bit with multiplayer. My take is that animations work well, but later scenes feel odd—especially the face movements and running, which reminds me of Assassin's Creed without the pauses when turning or bumping into NPCs. The choice system now offers both Paragon and Renegade options, each with their own strengths and weaknesses. Everyone’s opinions on squadmates and random NPCs vary, which I find positive. They've improved dialogue significantly, giving more choices and allowing deeper conversations, though I wish for richer discussions beyond just more chatter. You can easily chat with teammates or join social areas, and after a conversation you might jump into another right away, unlike previous games where missions were needed to unlock new talks.

Combat has seen major upgrades—it feels more dynamic and fun, especially the charge ability and quick movement between enemies. However, many enemies are designed in a way that makes it hard to hide, which is a downside. The romance system was a major issue; it broke the flow of relationships. While some improvements were made, like friends-with-benefits elements, the romantic parts fell short. Half the time you're just flirting, and the other half leaves you with shallow interactions. I’ve only started two relationships so far, which is typical given the many romance options.

Team dynamics are decent overall, but characters feel less personal, and loyalty missions aren’t very engaging. The multiplayer remains repetitive, making progression feel like a chore to showcase your skill. The story is solid but brief, and it mostly borrows ideas from other franchises—like the Protheans in Milky Way or the advanced tech in Helius. It’s average, earning me a 7.5/10.

Don’t expect a lot from Mass Effect: Andromeda—it's just another entry in the series. The combat is strong, though. I didn’t put much effort into this review, just sharing my thoughts.
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PatrykMiki9
10-23-2023, 07:14 PM #18

I've accumulated over 60 hours in the game, with 82% of it finished. I've also experimented a bit with multiplayer. My take is that animations work well, but later scenes feel odd—especially the face movements and running, which reminds me of Assassin's Creed without the pauses when turning or bumping into NPCs. The choice system now offers both Paragon and Renegade options, each with their own strengths and weaknesses. Everyone’s opinions on squadmates and random NPCs vary, which I find positive. They've improved dialogue significantly, giving more choices and allowing deeper conversations, though I wish for richer discussions beyond just more chatter. You can easily chat with teammates or join social areas, and after a conversation you might jump into another right away, unlike previous games where missions were needed to unlock new talks.

Combat has seen major upgrades—it feels more dynamic and fun, especially the charge ability and quick movement between enemies. However, many enemies are designed in a way that makes it hard to hide, which is a downside. The romance system was a major issue; it broke the flow of relationships. While some improvements were made, like friends-with-benefits elements, the romantic parts fell short. Half the time you're just flirting, and the other half leaves you with shallow interactions. I’ve only started two relationships so far, which is typical given the many romance options.

Team dynamics are decent overall, but characters feel less personal, and loyalty missions aren’t very engaging. The multiplayer remains repetitive, making progression feel like a chore to showcase your skill. The story is solid but brief, and it mostly borrows ideas from other franchises—like the Protheans in Milky Way or the advanced tech in Helius. It’s average, earning me a 7.5/10.

Don’t expect a lot from Mass Effect: Andromeda—it's just another entry in the series. The combat is strong, though. I didn’t put much effort into this review, just sharing my thoughts.

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Fa837241
Member
100
10-25-2023, 07:17 PM
#19
I fully embraced the paragon mode and consistently managed to communicate with Jack.
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Fa837241
10-25-2023, 07:17 PM #19

I fully embraced the paragon mode and consistently managed to communicate with Jack.

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flyer78
Senior Member
425
10-27-2023, 03:24 AM
#20
I might attempt it after the wife wraps up the game. I didn’t. I managed only a third of the climb because I followed my natural reaction in real life.
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flyer78
10-27-2023, 03:24 AM #20

I might attempt it after the wife wraps up the game. I didn’t. I managed only a third of the climb because I followed my natural reaction in real life.

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