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An odd tuning problem in Rage 2

An odd tuning problem in Rage 2

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WitherDerp
Junior Member
39
10-11-2025, 11:54 AM
#1
Hi everyone, I've been playing Rage 2 for about six hours without any big problems so far. The FPS is generally around 90 when all settings are at their maximum. But I noticed something odd. After killing an NPC near a wall in a ruin and continuing to shoot the corpse, the blood on the wall caused my FPS to drop to as low as 45. However, when I checked another wall or area, it returned to normal around 90. The same happened with another NPC. It seems like this might be an odd optimization or coding issue. Outside of that, I haven't experienced any stutters, lag, crashes, or artifacts. Should I treat this as a problem to fix or just ignore it? Thanks for your thoughts.
W
WitherDerp
10-11-2025, 11:54 AM #1

Hi everyone, I've been playing Rage 2 for about six hours without any big problems so far. The FPS is generally around 90 when all settings are at their maximum. But I noticed something odd. After killing an NPC near a wall in a ruin and continuing to shoot the corpse, the blood on the wall caused my FPS to drop to as low as 45. However, when I checked another wall or area, it returned to normal around 90. The same happened with another NPC. It seems like this might be an odd optimization or coding issue. Outside of that, I haven't experienced any stutters, lag, crashes, or artifacts. Should I treat this as a problem to fix or just ignore it? Thanks for your thoughts.

M
mjminer469
Member
159
10-11-2025, 12:31 PM
#2
yes
M
mjminer469
10-11-2025, 12:31 PM #2

yes

M
MRpithe
Junior Member
23
10-11-2025, 10:23 PM
#3
Thank you.
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MRpithe
10-11-2025, 10:23 PM #3

Thank you.

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BloodShedMC
Junior Member
12
10-12-2025, 02:48 AM
#4
Transparent visuals such as blood and water droplets often suffer significant damage in certain games, typically causing a short-lived surge that memory or GPU speed can't handle.
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BloodShedMC
10-12-2025, 02:48 AM #4

Transparent visuals such as blood and water droplets often suffer significant damage in certain games, typically causing a short-lived surge that memory or GPU speed can't handle.

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DieEneDionYT
Junior Member
19
10-18-2025, 04:10 AM
#5
Thanks for the update. For the 2060 Super, just check your settings and ensure everything is configured correctly. The FPS drop you mentioned might be due to in-game issues—try restarting the game or clearing your cache if needed. Enjoy the rest of the experience!
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DieEneDionYT
10-18-2025, 04:10 AM #5

Thanks for the update. For the 2060 Super, just check your settings and ensure everything is configured correctly. The FPS drop you mentioned might be due to in-game issues—try restarting the game or clearing your cache if needed. Enjoy the rest of the experience!

A
axsthetiic
Member
218
10-19-2025, 11:13 AM
#6
Some visual tricks can cause noticeable drops in frames, even solid objects need careful handling because tiny details like transparency, lighting, shadows, and depth must be rendered accurately. When you heavily render effects such as blood splatter, the performance can struggle, making things look choppy or unresponsive.
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axsthetiic
10-19-2025, 11:13 AM #6

Some visual tricks can cause noticeable drops in frames, even solid objects need careful handling because tiny details like transparency, lighting, shadows, and depth must be rendered accurately. When you heavily render effects such as blood splatter, the performance can struggle, making things look choppy or unresponsive.

X
xX_PVPMill_Xx
Member
86
10-28-2025, 06:24 PM
#7
Thanks! I'm here to help with anything you need.
X
xX_PVPMill_Xx
10-28-2025, 06:24 PM #7

Thanks! I'm here to help with anything you need.