Acknowledgment for the contribution, the surge of tomb raiders.
Acknowledgment for the contribution, the surge of tomb raiders.
We could focus on acknowledging developers who deliver well, rather than only criticizing the less successful ones. After the initial release, we should highlight improvements and user feedback, similar to adding mouse adjustments and menu options for PC users. This approach would better reflect the community's needs and appreciation. (Y) Good work.
I really enjoy Rise of the Tomb Raider and find the port quality impressive. It's quite challenging, maybe more than expected, yet it stands out as one of the most visually appealing PC games currently. I compare it to Crysis, which was highly regarded at launch. Such projects drive demand for better hardware. I believe refining a game a few weeks post-launch should become normal practice rather than expecting immediate praise. Nixxes built its reputation this way, and I appreciate them maintaining that standard.
Truly impressive! I recently posted the first video because I'm really into it. Over the years, the studio has never released a poor PC port.
I have a lot to share about the game, but I don't like the new Lara product from Nixxes much. What stands out is how committed they are to their creation. This was part of my video project.