F5F Stay Refreshed Software PC Gaming A simple idea.

A simple idea.

A simple idea.

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xFunnyman
Member
192
02-22-2023, 12:39 AM
#1
I'm interested in learning more about Dayz, especially its engine. I played Arma 2 because I installed the Dayz mod, but honestly, I didn't enjoy it (Arma 2, not Dayz). The gameplay feels slow and sometimes confusing. It just seems sluggish and hard to control. I'm not a programmer, so I don't understand why they didn't use something like Battlefield Frostbite or GMod, which handle large multiplayer sessions well. From what I know, those engines could have made the game much smoother. In my opinion, the movement in the standalone version is still quite poor. I can't pinpoint exactly what bothers me, but it just feels frustrating. I appreciate the idea behind Dayz, but I'm curious—why not use a more capable engine? I don't know if I'm missing something about the game itself. The lack of scripted events might make it easier to adapt to a prebuilt engine, or maybe the current engines aren't suited for such a large, chaotic environment with lots of players and loot. (Also, the low loot in most houses is a real issue.) Overall, this has been a bit of a challenge for me.
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xFunnyman
02-22-2023, 12:39 AM #1

I'm interested in learning more about Dayz, especially its engine. I played Arma 2 because I installed the Dayz mod, but honestly, I didn't enjoy it (Arma 2, not Dayz). The gameplay feels slow and sometimes confusing. It just seems sluggish and hard to control. I'm not a programmer, so I don't understand why they didn't use something like Battlefield Frostbite or GMod, which handle large multiplayer sessions well. From what I know, those engines could have made the game much smoother. In my opinion, the movement in the standalone version is still quite poor. I can't pinpoint exactly what bothers me, but it just feels frustrating. I appreciate the idea behind Dayz, but I'm curious—why not use a more capable engine? I don't know if I'm missing something about the game itself. The lack of scripted events might make it easier to adapt to a prebuilt engine, or maybe the current engines aren't suited for such a large, chaotic environment with lots of players and loot. (Also, the low loot in most houses is a real issue.) Overall, this has been a bit of a challenge for me.

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AngelmeisterJ
Member
52
02-23-2023, 08:39 AM
#2
It’s also because the goal is to feel authentic. Real human motion isn’t always fast or perfectly precise. Picture moving through a woodland while carrying all your equipment, just like in Day Z. Good luck with the response as requested.
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AngelmeisterJ
02-23-2023, 08:39 AM #2

It’s also because the goal is to feel authentic. Real human motion isn’t always fast or perfectly precise. Picture moving through a woodland while carrying all your equipment, just like in Day Z. Good luck with the response as requested.

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Sindyion
Member
203
02-23-2023, 09:16 AM
#3
Certain games require a deliberate pace, challenging players who rely on rifles and forcing them to consider transitioning from hiding to movement instead of quick, agile traversal. This approach fits well in DayZ.
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Sindyion
02-23-2023, 09:16 AM #3

Certain games require a deliberate pace, challenging players who rely on rifles and forcing them to consider transitioning from hiding to movement instead of quick, agile traversal. This approach fits well in DayZ.

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Harambe_Lives
Member
184
02-23-2023, 09:42 AM
#4
Ugh, frostbite is terrible. It doesn’t even make sense physically.
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Harambe_Lives
02-23-2023, 09:42 AM #4

Ugh, frostbite is terrible. It doesn’t even make sense physically.

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Spaceface16518
Senior Member
564
02-25-2023, 02:06 AM
#5
DayZ began as a small community addition that only a few played, but it quickly became incredibly popular after word spread. The main issues with DayZ stem from limitations in the game engine, making it difficult to fully overhaul without changing its core experience.
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Spaceface16518
02-25-2023, 02:06 AM #5

DayZ began as a small community addition that only a few played, but it quickly became incredibly popular after word spread. The main issues with DayZ stem from limitations in the game engine, making it difficult to fully overhaul without changing its core experience.

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bben012
Junior Member
1
02-25-2023, 08:21 AM
#6
DayZ relies on an outdated engine, which means they can't simply update it to modern standards. Changing to newer engines like Dx11 or Mantle would require rebuilding most of the game. They avoid using popular tools such as Unreal Engine, Frostbite, CryEngine, etc.
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bben012
02-25-2023, 08:21 AM #6

DayZ relies on an outdated engine, which means they can't simply update it to modern standards. Changing to newer engines like Dx11 or Mantle would require rebuilding most of the game. They avoid using popular tools such as Unreal Engine, Frostbite, CryEngine, etc.

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Cutie_Kitcat
Senior Member
644
02-26-2023, 04:42 AM
#7
Arma 2 delivers an authentic experience where your character carries weight and every action matches that. Your movements stay grounded—no impossible jumps over obstacles or firing machine guns mid-parachute drop from a collapsing helicopter. The game includes genuine challenges like injuries, fatigue, and hunger, even if they can feel a bit extreme (like stepping on barbed wire and breaking a leg). It’s a tough game with a passionate audience. Behemia clearly targets fans of the ARMA series, similar to how From Software approaches Dark Souls. While DayZ might not fit the Source Engine vision, it could have been a strong foundation for Left 4 Dead if built that way. If realism isn’t your style, there are other zombie survival options available.
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Cutie_Kitcat
02-26-2023, 04:42 AM #7

Arma 2 delivers an authentic experience where your character carries weight and every action matches that. Your movements stay grounded—no impossible jumps over obstacles or firing machine guns mid-parachute drop from a collapsing helicopter. The game includes genuine challenges like injuries, fatigue, and hunger, even if they can feel a bit extreme (like stepping on barbed wire and breaking a leg). It’s a tough game with a passionate audience. Behemia clearly targets fans of the ARMA series, similar to how From Software approaches Dark Souls. While DayZ might not fit the Source Engine vision, it could have been a strong foundation for Left 4 Dead if built that way. If realism isn’t your style, there are other zombie survival options available.

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KrimaseKK
Junior Member
31
03-17-2023, 01:10 PM
#8
I understand your perspective, I appreciate the sense of unease and suspense in playing DayZ. The motion feels less smooth compared to other games like Fallout 3 or NV, especially during intense scenarios. For instance, while Fallout 3 and NV have hardcore mode with thirst, injuries, and poison, they lack bleeding mechanics, yet the movement remains more satisfying. Also, do all servers in the standalone version begin with no resources?
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KrimaseKK
03-17-2023, 01:10 PM #8

I understand your perspective, I appreciate the sense of unease and suspense in playing DayZ. The motion feels less smooth compared to other games like Fallout 3 or NV, especially during intense scenarios. For instance, while Fallout 3 and NV have hardcore mode with thirst, injuries, and poison, they lack bleeding mechanics, yet the movement remains more satisfying. Also, do all servers in the standalone version begin with no resources?

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masonight
Member
175
03-17-2023, 01:26 PM
#9
I often felt like I was balanced on a tripod within Fallout titles. Their intense or fast movement didn't really appeal to me. I believe this comes down to personal preference. What I appreciate is the way movement works in Day Z, without the extreme consequences of falling from great heights. They can adjust it so you can begin with objects. I began with a quiet pistol in one game as a starting point.
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masonight
03-17-2023, 01:26 PM #9

I often felt like I was balanced on a tripod within Fallout titles. Their intense or fast movement didn't really appeal to me. I believe this comes down to personal preference. What I appreciate is the way movement works in Day Z, without the extreme consequences of falling from great heights. They can adjust it so you can begin with objects. I began with a quiet pistol in one game as a starting point.

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melle_bk
Junior Member
5
03-24-2023, 05:04 AM
#10
Arma 3 significantly outperforms Arma II in infantry movement. It feels smoother and offers far greater flexibility in positioning, using cover effectively, and the AI behaves much more intelligently. The game has eliminated the frustrating mouse acceleration issues from previous versions. I’ve been enjoying Arma 3 since it was on sale.
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melle_bk
03-24-2023, 05:04 AM #10

Arma 3 significantly outperforms Arma II in infantry movement. It feels smoother and offers far greater flexibility in positioning, using cover effectively, and the AI behaves much more intelligently. The game has eliminated the frustrating mouse acceleration issues from previous versions. I’ve been enjoying Arma 3 since it was on sale.

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