F5F Stay Refreshed Software PC Gaming A new query about performance in Another Star Citizen.

A new query about performance in Another Star Citizen.

A new query about performance in Another Star Citizen.

Pages (2): Previous 1 2
W
Wolfgama2001
Junior Member
11
11-16-2025, 09:06 AM
#11
The star citizen will enjoy a rating of 8.
W
Wolfgama2001
11-16-2025, 09:06 AM #11

The star citizen will enjoy a rating of 8.

F
FREE_GAMES
Member
75
12-01-2025, 03:11 AM
#12
The current minimum requirements are quite unclear since it's uncertain what the final specs will be.
F
FREE_GAMES
12-01-2025, 03:11 AM #12

The current minimum requirements are quite unclear since it's uncertain what the final specs will be.

X
xpersoncool
Member
204
12-01-2025, 09:01 AM
#13
According to what I understand, a top-tier system featuring eleven CPUs and 27 premium GPUs should handle the task effectively.
X
xpersoncool
12-01-2025, 09:01 AM #13

According to what I understand, a top-tier system featuring eleven CPUs and 27 premium GPUs should handle the task effectively.

B
BZH_Sogood
Junior Member
9
12-19-2025, 12:56 PM
#14
AMD CPUs rely on modules instead of cores, which means a tri-core setup with six modules. This design will likely cause bottlenecks in Star Citizen. Adding more cores doesn't guarantee performance, especially when paired with a powerful GPU like the GTX 970. AMD's marketing can be misleading, similar to how Intel would present their 8-core i7s as 16 cores. They're transparent about the actual configuration. Many beginners get confused by this approach.
B
BZH_Sogood
12-19-2025, 12:56 PM #14

AMD CPUs rely on modules instead of cores, which means a tri-core setup with six modules. This design will likely cause bottlenecks in Star Citizen. Adding more cores doesn't guarantee performance, especially when paired with a powerful GPU like the GTX 970. AMD's marketing can be misleading, similar to how Intel would present their 8-core i7s as 16 cores. They're transparent about the actual configuration. Many beginners get confused by this approach.

J
Jotta
Member
61
01-01-2026, 09:52 PM
#15
They don't grasp what modules are. They consist of two integer parts and one floating point unit. Most game threads rely on integer calculations, while six threads remain active on an FX-6300 for Star Citizen. They're also exploring ways to access 6-8 threads, which could make the FX-6300 perfect for SC.
J
Jotta
01-01-2026, 09:52 PM #15

They don't grasp what modules are. They consist of two integer parts and one floating point unit. Most game threads rely on integer calculations, while six threads remain active on an FX-6300 for Star Citizen. They're also exploring ways to access 6-8 threads, which could make the FX-6300 perfect for SC.

P
Ploh
Junior Member
2
01-07-2026, 12:37 PM
#16
Sure, just to clarify, the data suggests CPUs from the leading manufacturers consistently outperform AMD chips across all metrics and are expected to maintain that advantage moving forward.
P
Ploh
01-07-2026, 12:37 PM #16

Sure, just to clarify, the data suggests CPUs from the leading manufacturers consistently outperform AMD chips across all metrics and are expected to maintain that advantage moving forward.

K
K1ngVince
Member
157
01-07-2026, 05:33 PM
#17
This relates to your point about modules. The FX 6300 includes three modules, which correspond to two integer units and one floating-point unit. Your observation is accurate regarding how games typically use integer calculations instead of floating-point ones.
K
K1ngVince
01-07-2026, 05:33 PM #17

This relates to your point about modules. The FX 6300 includes three modules, which correspond to two integer units and one floating-point unit. Your observation is accurate regarding how games typically use integer calculations instead of floating-point ones.

B
Baallog
Member
189
01-09-2026, 08:25 PM
#18
This discussion focuses on the FX-6300's compatibility with the GTX 970 in SC mode, while noting potential issues in other titles.
B
Baallog
01-09-2026, 08:25 PM #18

This discussion focuses on the FX-6300's compatibility with the GTX 970 in SC mode, while noting potential issues in other titles.

S
196
01-12-2026, 10:54 PM
#19
Given the demanding graphics workload Star Citizen places on hardware, especially during its alpha stage, any claims of "CPU bottlenecks" seem unlikely to be major concerns. Generally, a weak CPU isn't a strong justification for a similarly weak GPU. Poor performance in games with heavy CPU usage will mainly affect all titles, not just one. Focus on improving the CPU itself. To be clear, the HD 7790 performs better than the GTX 460 and HD 5850 listed as minimums. If it struggles at low settings, it's probably due to being in pre-alpha rather than hardware limitations. The team has indicated requirements will improve over time.
S
StampyKittenNZ
01-12-2026, 10:54 PM #19

Given the demanding graphics workload Star Citizen places on hardware, especially during its alpha stage, any claims of "CPU bottlenecks" seem unlikely to be major concerns. Generally, a weak CPU isn't a strong justification for a similarly weak GPU. Poor performance in games with heavy CPU usage will mainly affect all titles, not just one. Focus on improving the CPU itself. To be clear, the HD 7790 performs better than the GTX 460 and HD 5850 listed as minimums. If it struggles at low settings, it's probably due to being in pre-alpha rather than hardware limitations. The team has indicated requirements will improve over time.

Pages (2): Previous 1 2