A game set in a post-apocalyptic desert world.
A game set in a post-apocalyptic desert world.
Uncertain if anyone here plays BDO. I have a few queries about it. First, do any of you manage to install an FPS overlay? I've tried several programs but none function properly. Some suggest Steam is the only way, yet that doesn't help me. Others claim NVIDIA ShadowPlay can display FPS overlays in BDO... but it still fails for me. I'm puzzled as to why none of these overlay tools work here. That's what I see in other games with NZXT CAM software, but it doesn't happen in BDO. Lastly, how do you achieve a stable 60fps? In crowded areas my FPS drops to 20-30 even with the lowest settings. My CPU and GPU usage stay below 60%, yet performance remains poor. It's a DX11 game with an odd engine, but it should support multithreading for better speed. Any advice?
Did you install the game on Steam and then check the Steam FPS counter?
It’s likely limited in those densely populated regions by the single-core speed of your performance. With only a handful of threads, it can’t fully utilize all your CPU because they can’t be evenly spread across your cores. The main logic thread is probably hogging one core, which is why you’re seeing low frame rates.
MSI afterburner now displays FPS overlay when using borderless windowed mode, which is helpful for testing. The task manager indicates even core usage, suggesting no single-core power drain. I also adjusted clock speeds to 4GHz and then 4.8GHz to check for performance differences, but results remained consistent. It seems a CPU with a single core, like the i7 7700K at 5GHz, wouldn't offer significant advantages.
It's really frustrating. I stopped playing Guild Wars 2 and WoW because the FPS dropped so much during 100vs100 matches. I'm looking for MMORPGs with lots of quests, dynamic events, open worlds, big battles, regular boss fights, and consistent 60fps. It feels like such a high bar to meet. Hope someone will create a game using modern graphics tech like DX12 or Vulkan, shifting the heavy processing to the GPU instead of the CPU. That would make a big difference.