F5F Stay Refreshed Software PC Gaming A dark, dungeon-based adventure with rogue-inspired mechanics in a turn-based RPG style.

A dark, dungeon-based adventure with rogue-inspired mechanics in a turn-based RPG style.

A dark, dungeon-based adventure with rogue-inspired mechanics in a turn-based RPG style.

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Bazza130202
Senior Member
386
11-14-2025, 12:54 AM
#1
I recently purchased this title, still in the setup phase but already showing strong potential based on numerous positive reviews: http://store.steampowered.com/app/288120/. It features classic visuals combined with contemporary gameplay mechanics, abundant loot and character abilities or customization options. What swayed my decision was the academy feature, allowing you to establish your own academy for training future warriors, even after defeat, plus its resemblance to games I grew up playing.
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Bazza130202
11-14-2025, 12:54 AM #1

I recently purchased this title, still in the setup phase but already showing strong potential based on numerous positive reviews: http://store.steampowered.com/app/288120/. It features classic visuals combined with contemporary gameplay mechanics, abundant loot and character abilities or customization options. What swayed my decision was the academy feature, allowing you to establish your own academy for training future warriors, even after defeat, plus its resemblance to games I grew up playing.

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charlieold8
Member
164
11-14-2025, 11:33 PM
#2
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charlieold8
11-14-2025, 11:33 PM #2

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LionSpear
Member
214
11-15-2025, 04:08 AM
#3
AoE2 feels outdated because of its age. The latest games perform much better.
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LionSpear
11-15-2025, 04:08 AM #3

AoE2 feels outdated because of its age. The latest games perform much better.

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HorseTamerr
Junior Member
43
11-15-2025, 05:43 AM
#4
AoE2 generally performs well across most platforms, though some developers have opted to halt further improvements since it supports any modern system without needing heavy optimization efforts.
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HorseTamerr
11-15-2025, 05:43 AM #4

AoE2 generally performs well across most platforms, though some developers have opted to halt further improvements since it supports any modern system without needing heavy optimization efforts.

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wolvering
Junior Member
3
11-15-2025, 12:25 PM
#5
It's interesting how these kinds of games often receive far more support, updates, and patches compared to AAA titles, which typically end when developers stop investing due to financial reasons.
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wolvering
11-15-2025, 12:25 PM #5

It's interesting how these kinds of games often receive far more support, updates, and patches compared to AAA titles, which typically end when developers stop investing due to financial reasons.

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towwl
Member
63
11-15-2025, 12:58 PM
#6
I notice smaller games show a significantly larger gap between poor and good development. A skilled indie dev might build something from a single request, while a bad dev could just send a generic, dismissive message telling you to quit because they don’t care. (naming and shaming: tinybuild & pinoki games)
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towwl
11-15-2025, 12:58 PM #6

I notice smaller games show a significantly larger gap between poor and good development. A skilled indie dev might build something from a single request, while a bad dev could just send a generic, dismissive message telling you to quit because they don’t care. (naming and shaming: tinybuild & pinoki games)

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Olewww123
Senior Member
255
11-15-2025, 01:21 PM
#7
I don't fully understand your issue. Which developer will pay attention to just one user? Do you believe EA will notice if you request a feature? Did Maxis consider players' opinions when everyone hated Sim City for its constant online play and tiny maps? It seems indie developers often step in, addressing flaws in AAA titles by focusing on what gamers truly desire. Honestly, I don’t think you’ve ever played these games to even grasp the point. Maybe you think Minecraft is bad just because of its graphics?
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Olewww123
11-15-2025, 01:21 PM #7

I don't fully understand your issue. Which developer will pay attention to just one user? Do you believe EA will notice if you request a feature? Did Maxis consider players' opinions when everyone hated Sim City for its constant online play and tiny maps? It seems indie developers often step in, addressing flaws in AAA titles by focusing on what gamers truly desire. Honestly, I don’t think you’ve ever played these games to even grasp the point. Maybe you think Minecraft is bad just because of its graphics?

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_vireche
Member
53
11-15-2025, 02:25 PM
#8
I believe it’s reasonable to request support for the Azerty keyboard on the game, isn’t it? There’s a detailed discussion thread on the Steam page, and someone suggested a possible workaround. Since then, whenever people ask about Azerty support, they mostly point to that temporary solution. Tinybuild responded by saying they have no involvement and advised contacting the developers. When I spoke with Pinoki Games, it seemed like I might be talking to a wall. If a top developer had fixed this, everyone would be shocked—especially since most people use non-standard keyboards anyway.
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_vireche
11-15-2025, 02:25 PM #8

I believe it’s reasonable to request support for the Azerty keyboard on the game, isn’t it? There’s a detailed discussion thread on the Steam page, and someone suggested a possible workaround. Since then, whenever people ask about Azerty support, they mostly point to that temporary solution. Tinybuild responded by saying they have no involvement and advised contacting the developers. When I spoke with Pinoki Games, it seemed like I might be talking to a wall. If a top developer had fixed this, everyone would be shocked—especially since most people use non-standard keyboards anyway.

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Oblibion
Junior Member
12
11-20-2025, 01:51 PM
#9
This battle was extremely challenging, requiring multiple saves to recover.
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Oblibion
11-20-2025, 01:51 PM #9

This battle was extremely challenging, requiring multiple saves to recover.