A CPU bottleneck isn't always a huge deal, especially if your system runs smoothly otherwise.
A CPU bottleneck isn't always a huge deal, especially if your system runs smoothly otherwise.
It's not necessarily a problem if your GPU can keep up with the game's frame rate. Running at 60fps or 30fps usually avoids bottlenecks, even with high resolutions. You mentioned seeing someone play smoothly at higher settings—this suggests the hardware is capable. Framelocking at 60fps might still work well if your monitor supports it, but upscaling to higher resolutions can sometimes help maintain performance.
Setting it to 60fps at 1080p would feel more fluid than upgrading to 1440p. Certain games handle full CPU load very well, so frame locking likely won’t be an issue. It seems the game might struggle with high usage scheduling. I’d definitely consider raising the res.