Zelda dungeons built with Unreal Engine
Zelda dungeons built with Unreal Engine
It seems like this idea was likely just a thought. If it were true, Nintendo would probably stop it right away.
He’s just posting that Nintendo figure in the Unreal Engine 4 showcase, mixing them all together.
Absolutely, it leans more toward a tech showcase, yet that doesn’t rule the idea of building a whole dungeon instead of a village. I didn’t come across any myself, so I’m curious—could someone else help me with that?